#
# ANIMATOR v3.2 - Animate 3D Wireframe Objects
#(c) Marco Vieth, 1991-2006
#
# 25.2.2006

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Usage:
- Use on a real Amstrad CPC or...

- Put the files into the TAPE directory of the emulator CPCEMU (http://www.benchmarko.de/cpcemu/)
  and start program "A" from inside the emulator:

  |tape
  run"A

  (Please use uppercase "A")

- Follow the instructions in the menu (some parts are in German only).


- There are also other .BAS files wich you can start with run"


- You can also put all the files in a DSK image.


Enjoy!


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Files in this package

00index.txt  - this readme
A            - runs ANIDMO.BAS
ANIBAS.BAS   - simple animation in basic
ANIDMO.BAS   - animator demo menu
ANIMATE1     - MAXAM assembler source
ANIMATE1.BAS
ANIMATE1.BIN - animation binary (mode 1, 2 screens)
ANIMATE2     - MAXAM assembler source
ANIMATE2.BAS
ANIMATE2.BIN - animation binary (mode 1, 1 screen)
ANIMATE3     - MAXAM assembler source
ANIMATE3.BAS
ANIMATE3.BIN - animation binary (mode 2, 2 screens)
ANIMATE4     - MAXAM assembler source
ANIMATE4.BAS
ANIMATE4.BIN - animation binary (mode 2, 1 screen)
ANIMATOR.BAS - main program with some changes to run on TAPE
ANIMATOR.DOC - documentation
ANIMATOR.ORI - original main program
ANIRECH2     - MAXAM assembler source
ANIRECH2.BIN - calculate animation phases
ATEST1.BAS   - test (not in menu)
ATEST2.BAS   - test (not in menu)
ATEST.BAS    - test (not in menu)
BLIMP.ANC    - example animation object
BLIMP.AND    - computed animation
COPYMT.ANC   - example animation object
COPYMT.AND   - computed animation
#DOC.BAS     - show documentation ANIMATE.DOC
DOPPELDE.ANC - example animation object
DOPPELDE.AND - computed animation
KASTEN3.ANC  - example animation object
KASTEN3.AND  - computed animation
ME109.ANC    - example animation object
ME109.AND    - computed animation
QUADRAT.ANC  - example animation object
QUADRAT.AND  - computed animation
RG1.ANC      - example animation object
RG1.AND      - computed animation
ROTATIO2.BAS - rotation demo (not in menu)
ROTATIO3.BAS - rotation demo (not in menu)
ROTATIO.BAS  - rotation demo (not in menu)
SCHRIFT2.ANC - example animation object
SCHRIFT2.AND - computed animation
SCHRIFT3.ANC - example animation object
SCHRIFT3.AND - computed animation
SCHRIFT.ANC  - example animation object
SCHRIFT.AND  - computed animation
UFO.ANC      - example animation object
UFO.AND      - computed animation
WIWUER.ANC   - example animation object
WIWUER.AND   - computed animation
WUERFEL2.ANC - example animation object
WUERFEL2.AND - computed animation
WUERFEL.ANC  - example animation object
WUERFEL.AND  - computed animation

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