FX_EXE = 1

include "f:\glide\3dfxos2.mak"

# Makefile for donut demo
 
SRCS = camera.cpp convexhull.cpp crystal.cpp lighting.cpp \
	mathutil.cpp matstack.cpp scrncptr.cpp texcache.cpp \
	torus.cpp torus_xforms.cpp util.cpp tlib.cpp Printerr.cpp \
	os2_utils.cpp main.cpp intro.cpp

OBJS = camera.obj convexhull.obj crystal.obj lighting.obj \
	mathutil.obj matstack.obj scrncptr.obj texcache.obj \
	torus.obj torus_xforms.obj util.obj tlib.obj Printerr.obj \
	os2_utils.obj main.obj intro.obj

donut.exe: $(OBJS)
	ilink $(LFLAGS) $(LDEBUG) /free /out:donut.exe $(OBJS) 3dfxgl2.lib SO32DLL.LIB TCP32DLL.LIB PMWSOCK.LIB test.def

clean:
	del *.obj
	del *.exe
