
                   comp.os.os2.games                (Usenet)

                 Saturday, 11-Dec-1999 to Friday, 17-Dec-1999

+----------------------------------------------------------------------------+

From: jbergman@ixc.ixc.net                              10-Dec-99 22:29:03
  To: All                                               11-Dec-99 03:29:26
Subj: Re: MAME for OS/2 version .36 beta 11 is available

From: "Trancser" <jbergman@ixc.ixc.net>

I was wondering if you statically link the required libraries to MAME/2, or
if you dynamically link them?


On Fri, 10 Dec 1999 19:31:51 -0500, Marty wrote:

>MAME stands for Multiple Arcade Machine Emulator.
>
>It allows you to play up to 1900 classic (and some not-so-classic) arcade
games
>from the 70's through the 90's from the comfort of your OS/2 desktop.
>
>The OS/2 version has been updated to the latest version of the MAME core (.36
>beta 11).  If you are upgrading from beta 6 or higher, it will automatically
>update your Quick List and scan for newly supported games the first time you
>start it up so you don't have to manually rescan everything from scratch and
>erase your Favorites list.
>
>The following items have changed since version .36 beta 10:
>
>* Updated to MAME core version .36 beta 10 
>* Fixed a bug requiring an extra keystroke when the MAME core asks you to
>  type "OK" to acknowledge a message
>
>A suggestion was made to show the joystick button status to the Input Options
>dialog box.  I haven't had the time to do this yet, but it will be
implemented
>by the next release.
>
>Another suggestion was made to run LxLite on the executables, which I have
>done.  The executables shrank from 10MB to 4MB, although the ZIP file is
about
>the same size to download.
>
>As always, you can download the latest release 486 and Pentium optimized
>versions from http://emuos2.vintagegaming.com.
>
>Enjoy!
>
>- Marty



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From: mamodeo@stny.rr.com                               11-Dec-99 18:45:28
  To: All                                               11-Dec-99 21:20:14
Subj: Re: MAME for OS/2 version .36 beta 11 is available

From: Marty <mamodeo@stny.rr.com>

Trancser wrote:
> 
> I was wondering if you statically link the required libraries to MAME/2, or
> if you dynamically link them?

Which ones in particular?  MAME will not function without MDM.DLL, DIVE.DLL,
and GPMIXER.DLL being present.  They are still "dynamically linked" (as
opposed
to having a copy of their code included in the EXE), but they are required on
startup.  Are you referring to "dynamically linked" as using DosLoadModule
instead of an import library?  I do not use this method.

- Marty

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From: luc.vanbogaert.nospam@pandora.be                  12-Dec-99 12:10:23
  To: All                                               12-Dec-99 10:13:26
Subj: Re: New OS/2 game

From: "Luc Van Bogaert" <luc.vanbogaert.nospam@pandora.be>

On Fri, 10 Dec 1999 17:25:29 GMT, Mark Dodel wrote:

>How about a review of it for the VOICE Newsletter?  I downloaded the 
>demo, but haven't had time to install it let alone try it.  :-(

I suppose I could do a review on it... I'm afraid I don't have that much
experience with games in general, 
so it's hard to compare this game with others, but I'll give it a shot.


Luc Van Bogaert

 OS/2 User Group Belgium - www.os2ugbe.org
  The Warped Site - users.pandora.be/luc.vanbogaert


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From: luc.vanbogaert.nospam@pandora.be                  12-Dec-99 12:15:10
  To: All                                               12-Dec-99 10:13:27
Subj: Drilling Billy : problem

From: "Luc Van Bogaert" <luc.vanbogaert.nospam@pandora.be>

Hi,

I was wondering if anyone here could help me with this problem I'm having with 
the Billy game by 
Nothwind Software?

The game plays fine in a DOS session and installation went without any
problem, but it seems that I'm 
stuck in only two of the five worlds that are in the game : I'm only allowed
to play the Jungle and 
Construction levels. If I enter a door in one of these levels, it keeps taking 
me back again to these levels 
all over again. So far, I haven't been able to select or enter one of the
other levels like egypt, island, etc.

Has anyone ever been able to enter these levels and whishes to share how?

Help would be very much appreciated. Thanks,


Luc Van Bogaert

 OS/2 User Group Belgium - www.os2ugbe.org
  The Warped Site - users.pandora.be/luc.vanbogaert


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From: stefanj@gte.net                                   12-Dec-99 13:54:20
  To: All                                               12-Dec-99 14:24:12
Subj: Joystick Device Driver Contest.....New Entries!!

From: stefanj@gte.net (Jason Stefanovich)

I have received a new entry from J Da Silva,
An enhanced version of the popular gameport.sys.



MAMERun Joystick Device Driver Contest.

What is it?

Write your own joystick device driver for OS/2 and you could win $290
plus valuable prizes and earn the respect and gratitude of OS/2
gamers around the world! With the many new games available and the
advance of game controllers there arises a need for a better 
joystick device driver than IBM's advanced joystick device driver. 
Support for new controller features, such as 8+ buttons or USB, will
greatly enhance the OS/2 gaming experience for gamers as well as 
developers.

For rules and other information check out:

  http://home1.gte.net/stefanj/contest.htm 

I am looking for additional sponsors for this contest. If you would
like to contribute please go to: 

  http://home1.gte.net/stefanj/sponsor.htm 

Any questions can be sent to me at Stefanj@gte.net

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From: Spammers@Bite.Me                                  12-Dec-99 20:23:03
  To: All                                               12-Dec-99 19:56:11
Subj: Re: Drilling Billy : problem

From: "Jaime A. Cruz, Jr." <Spammers@Bite.Me>

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

You can only progress if you have the full version (on CD), and you actually
finish each level...

On Sun, 12 Dec 1999 12:15:21 +0100 (CET), Luc Van Bogaert wrote:

>Hi,
>
>I was wondering if anyone here could help me with this problem I'm having
with the Billy game by 
>Nothwind Software?
>
>The game plays fine in a DOS session and installation went without any
problem, but it seems that I'm 
>stuck in only two of the five worlds that are in the game : I'm only allowed
to play the Jungle and 
>Construction levels. If I enter a door in one of these levels, it keeps
taking me back again to these levels 
>all over again. So far, I haven't been able to select or enter one of the
other levels like egypt, island, etc.
>
>Has anyone ever been able to enter these levels and whishes to share how?
>
>Help would be very much appreciated. Thanks,
>
>
>Luc Van Bogaert
>
> OS/2 User Group Belgium - www.os2ugbe.org
>  The Warped Site - users.pandora.be/luc.vanbogaert
>
>

Jaime A. Cruz, Jr.

o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o
o                                                 o
o  Visit the Nassau Wings Motorcycle Club at:     o
o  http://www.nassauwings.org/                    o
o  A Charter Member of the Motorcycle Web Ring!   o
o                                                 o
o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o



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Charset: cp850

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From: luc.vanbogaert.nospam@pandora.be                  12-Dec-99 22:14:23
  To: All                                               12-Dec-99 19:56:11
Subj: Re: Drilling Billy : problem

From: "Luc Van Bogaert" <luc.vanbogaert.nospam@pandora.be>

On Sun, 12 Dec 1999 20:23:06 GMT, Jaime A. Cruz, Jr. wrote:

>You can only progress if you have the full version (on CD), and you actually
>finish each level...
>

Jaime,

Thanks for the help, but I have the full CD version and I'm really finishing
all the levels. It just keeps 
taking me back to these two worlds. I really don't have a clue what the
problem is. I've been playing 
these same levels over and over again, collecting points, but there's no way
that it'll let me into another 
level...


Luc Van Bogaert

 OS/2 User Group Belgium - www.os2ugbe.org
  The Warped Site - users.pandora.be/luc.vanbogaert


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+----------------------------------------------------------------------------+

From: madodel@ptdprolog.net                             12-Dec-99 21:29:22
  To: All                                               12-Dec-99 21:19:04
Subj: Re: New OS/2 game

From: madodel@ptdprolog.net (Mark Dodel)

Cool, anyone else want to try doing any reviews of other games just 
send a draft to editor@os2voice.org.  In this month's VOICE 
Newsletter, due out Dec 15th, there will be a review of "KidStuff for 
OS/2" as well as "Classic Video Games for OS/2".  Hopefully some more 
games in future issues.  

Mark

On Sun, 12 Dec 1999 11:10:46, "Luc Van Bogaert" 
<luc.vanbogaert.nospam@pandora.be> wrote:

-)On Fri, 10 Dec 1999 17:25:29 GMT, Mark Dodel wrote:
-)
-)>How about a review of it for the VOICE Newsletter?  I downloaded the 
-)>demo, but haven't had time to install it let alone try it.  :-(
-)
-)I suppose I could do a review on it... I'm afraid I don't have that much
experience with games in general, 
-)so it's hard to compare this game with others, but I'll give it a shot.
-)
-)
-)Luc Van Bogaert
-)
-) OS/2 User Group Belgium - www.os2ugbe.org
-)  The Warped Site - users.pandora.be/luc.vanbogaert
-)
-)

--

---------------------------------------------------------
 From the Desk of: Mark Dodel, RN, BSN, MBA
             Healthcare Computer Consultant
                   madodel@ptdprolog.net
    http://home.ptd.net/~madodel

  For a VOICE in the future of OS/2
             http://www.os2voice.org/index.html
---------------------------------------------------------


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From: Spammers@Bite.Me                                  13-Dec-99 00:01:07
  To: All                                               12-Dec-99 21:19:04
Subj: Re: Drilling Billy : problem

From: "Jaime A. Cruz, Jr." <Spammers@Bite.Me>

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Curious... Since I'm at the Egypt level I can attest that it IS possible to
progress onward.  Did you download the most recent version from the Northwind
web page?  I believe it is 1.30a?

On Sun, 12 Dec 1999 22:14:46 +0100 (CET), Luc Van Bogaert wrote:

>On Sun, 12 Dec 1999 20:23:06 GMT, Jaime A. Cruz, Jr. wrote:
>
>>You can only progress if you have the full version (on CD), and you actually
>>finish each level...
>>
>
>Jaime,
>
>Thanks for the help, but I have the full CD version and I'm really finishing
all the levels. It just keeps 
>taking me back to these two worlds. I really don't have a clue what the
problem is. I've been playing 
>these same levels over and over again, collecting points, but there's no way
that it'll let me into another 
>level...
>
>
>Luc Van Bogaert
>
> OS/2 User Group Belgium - www.os2ugbe.org
>  The Warped Site - users.pandora.be/luc.vanbogaert
>
>

Jaime A. Cruz, Jr.

o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o
o                                                 o
o  Visit the Nassau Wings Motorcycle Club at:     o
o  http://www.nassauwings.org/                    o
o  A Charter Member of the Motorcycle Web Ring!   o
o                                                 o
o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o_o&o



-----BEGIN PGP SIGNATURE-----
Version: PGPfreeware 5.0 OS/2 for non-commercial use
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From: miket@interact.net.au                             12-Dec-99 12:51:21
  To: All                                               13-Dec-99 05:13:27
Subj: Re: MAME for OS/2 version .36 beta 11 is available

From: miket@interact.net.au    (Michael Taylor)

One feature I would really like is for "snap to double size" 
to be permanently settable (at 1600x1200 normal size is pretty 
small!) How about a "x4" mode?

Other than that beta 10 works well (Celeron 400MHz) with
no speed problems!

--
Regards,                    Michael Taylor
Mike                        miket@interact.net.au
-------------------------------------------------
  Home Page: http://users.interact.net.au/~pmiy
-------------------------------------------------

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From: isaacl@grizzlies.ece.ubc.ca                       13-Dec-99 20:32:16
  To: All                                               13-Dec-99 17:04:11
Subj: Re: New OS/2 game

From: isaacl@grizzlies.ece.ubc.ca (e-frog)

Luc Van Bogaert (luc.vanbogaert.nospam@pandora.be) wrote:
: On Fri, 10 Dec 1999 17:25:29 GMT, Mark Dodel wrote:

: >How about a review of it for the VOICE Newsletter?  I downloaded the 
: >demo, but haven't had time to install it let alone try it.  :-(

: I suppose I could do a review on it... I'm afraid I don't have that much
experience with games in general, 
: so it's hard to compare this game with others, but I'll give it a shot.

There's a couple of (big?) features disabled for the demo version, so
there's not too much to review yet.

However, I did play around with it a bit last night, and I must say it is
really quite well done! I did not experience any bugs so far, and the
text, no typos, the graphics and animations very nice.
No, it's not up to the level of, say Starcraft or Expendable, but this
type of game doesn't call for that sort of graphics.

Mind you, I kept getting clobbered...


Isaac

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From: gotlieb@netvision.net.il                          13-Dec-99 22:48:27
  To: All                                               13-Dec-99 17:04:11
Subj: help

From: "y" <gotlieb@netvision.net.il>

need cheats code to the games interstate 82


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From: brobbin2@rochester.rr.com                         13-Dec-99 22:42:21
  To: All                                               14-Dec-99 03:29:05
Subj: Re: MAME for OS/2 version .36 beta 10 is available

From: Britton Robbins <brobbin2@rochester.rr.com>

Marty,

Why can't you use the VESA 2.0 / 3.0 compatibility built into most of today's
video
cards?  Just like the DOS version of MAME.

Britton

Marty wrote:

> Trancser wrote:
> >
> > Some good work on MAME/2, I was wondering if full screen mode will be a
possibility
> > in a future version? And if so, would non-full screen DIVE be faster than
full
> > screen DIVE?
> >
> > thanks!
>
> If I can ever get the Scitech drivers and MGL apps running on my system
> there is a possibility of a full screen version.  Unfortunately, MGL
> applications lock up my system entirely with the Matrox drivers.  SDD
> itself installs and runs on my system ok, but I can't change the refresh
> rates the way I need them to be to use my monitor, so until this is
> fixed, the drivers are useless to me.
>
> Any other method of full screen access in OS/2 won't work above
> 320x200x8 with my Matrox card (believe me, I've tried them all).  I was
> thinking about implementing one method anyway, but I wouldn't be able to
> test it thoroughly and it might not be compatible with all video
> hardware.
>
> Running full screen would be a lot faster than running in a window
> because I can have direct access to the video memory and would be in the
> exact color mode I need and wouldn't have to convert anything.  I could
> also use the palette registers in a full screen mode, greatly speeding
> up some games as I wouldn't have to redraw an entire image to change a
> color.
>
> - Marty

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From: mamodeo@stny.rr.com                               14-Dec-99 01:46:16
  To: All                                               14-Dec-99 03:29:06
Subj: Re: MAME for OS/2 version .36 beta 10 is available

From: Marty <mamodeo@stny.rr.com>

Britton Robbins wrote:
> 
> Marty,
> 
> Why can't you use the VESA 2.0 / 3.0 compatibility built into most of
today's video
> cards?  Just like the DOS version of MAME.
> 
> Britton

Unfortunately, nothing works across the board.  Conformance to VESA standards
is even less important to modern video card makers as most cards require
specific drivers to access all of their features anyway.  This is one of the
reasons Scitech is in business and doing quite well.

In some experimentation I've done with FSDIVE, SVGALIB (ported from Linux),
and
the Vio function calls, I have yet to find something that will allow a Matrox
card to go above 320x200x8.  While this might not be important to everybody,
it's extremely important to me, as I have only one system and it has a Matrox
Millenium II.

My last remaining hope is in Scitech's MGL, but so far any apps I have built
with MGL have locked up my system.

- Marty

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From: jbergman@ixc.ixc.net                              14-Dec-99 00:59:23
  To: All                                               14-Dec-99 03:29:06
Subj: Re: MAME for OS/2 version .36 beta 11 is available

From: "Trancser" <jbergman@ixc.ixc.net>

>
>Which ones in particular?  MAME will not function without MDM.DLL, DIVE.DLL,
>and GPMIXER.DLL being present.  They are still "dynamically linked" (as
opposed
>to having a copy of their code included in the EXE), but they are required on

Ok, yea, thats what I was wondering! Cool...

>startup.  Are you referring to "dynamically linked" as using DosLoadModule
>instead of an import library?  I do not use this method.
>
>- Marty




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From: jbergman@ixc.ixc.net                              14-Dec-99 03:14:02
  To: All                                               14-Dec-99 11:41:16
Subj: Re: New OS/2 game

From: "Trancser" <jbergman@ixc.ixc.net>

>
>There's a couple of (big?) features disabled for the demo version, so
>there's not too much to review yet.
>

There does seem to be quite a bit disabled (like being able to play it :),
but otherwise it looks very nice, pretty graphics. However, I must admit, I
have been more into first-person shooters (like being able to walk around in
a virtual world -- corridores, halls and other stuff -- maybe even have to
defend myself against some big creature thing :) than role playing games. If
perhaps there couple could be "shareware levels" for the demo copy to play,
to ....get into the game :) it'd be nice. 

Otherwise, very nice work indeed!

>However, I did play around with it a bit last night, and I must say it is
>really quite well done! I did not experience any bugs so far, and the
>text, no typos, the graphics and animations very nice.
>No, it's not up to the level of, say Starcraft or Expendable, but this
>type of game doesn't call for that sort of graphics.
>
>Mind you, I kept getting clobbered...
>
>
>Isaac



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From: jbergman@ixc.ixc.net                              14-Dec-99 03:16:14
  To: All                                               14-Dec-99 11:41:16
Subj: an OS/2 game using MGL rather than ....

From: "Trancser" <jbergman@ixc.ixc.net>


I would really like to see an example of a game for OS/2 using MGL rather
than DIVE. Does anyone know if such exists? (if not, perhaps create one :)




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+----------------------------------------------------------------------------+

From: ippsvl@yahoo.com                                  14-Dec-99 15:44:09
  To: All                                               14-Dec-99 14:35:15
Subj: Lowest Prices On All Games  9358

From: ippsvl@yahoo.com

The Most Games @ One Site

http://skyman_1869.vdirect.com


glmfnmeyccqhiidyupqunvzqjnruqriudgxiysxlgtxdrphrhcfbsicvorvrzotesbrqbgykggegjdx
cyjryggfenwyvvg

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From: era@usit.net                                      14-Dec-99 22:08:12
  To: All                                               14-Dec-99 19:59:13
Subj: Re: New OS/2 game

From: ERA <era@usit.net>

e-frog wrote:
> There's a couple of (big?) features disabled for the demo version,
> so there's not too much to review yet.
> 
> However, I did play around with it a bit last night, and I must say
> it is really quite well done! I did not experience any bugs so far,
> and the text, no typos, the graphics and animations very nice.
> No, it's not up to the level of, say Starcraft or Expendable, but
> this type of game doesn't call for that sort of graphics.
> 
> Mind you, I kept getting clobbered...
> 
> Isaac

Interesting, after being "clobbered" twice I figured out how to do
some clobbering of my own and won the demo twice.

To the programmers: Nicely done! I look forward to being able to get
the full version as RPG's are my favorite. Much more mind stimulation
than the plethora of walk-around-and-kill-everything-in-sight games
that are the rage. When will it be available?

-- 
Gene Alexander <era@usit.net>
-- 
+==========================-=>Team OS/2<=-==========================+
#   Owner and C.E.O. - ERA Computer Consulting - Jackson, TN USA    #
#Providing IBM OS/2 and SCO OpenServer  Business Computing Solutions#
#         visit our www pages at http://eracc.bizland.com/          #
+===================================================================+
The Operating System/2 Version is 4.00 
Revision 9.029 
There are 47 Processes with 167 Threads.
This machine's uptime is 3d 0h 17m 17s 588ms.

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+============================================================================+
