The following is a list of bugs fixed in version .34 final:
* Upgraded the MAME core to .34 final (more than 1000 games supported).
* Added DART support to SEAL.
* Fixed the screen capture routine so that pasted bitmaps will always
  be rendered correctly.
* New MAME core user interface with more options.

This is a current list of known bugs as of release .34.  This is by no 
means an exhaustive list of all of the errors.  These are only the problems I 
know about.  As time goes on, hopefully this list will grow from user feedback
and shrink from me fixing problems.  If you find a problem, e-mail me 
(mta3206@grace.isc.rit.edu) telling me the specific game and circumstances 
under which the problem occured- for instance, does it crash immediately after
starting a game, or after a brief pause, etc.  A crash address or the DEBUG.LOG
file may also prove helpful.  If the crash address (CS:EIP) is 005b:00000000, I
need to know which game you tried to run.  It may also help to know what color 
depth and video drivers you are using.  Also please tell me what Fixpack you 
are running on your system if any.

- MAME will not run with EnDIVE enabled on Matrox graphics cards.  MATROX USERS
  MUST DISABLE ENDIVE.
- MAME may not run with the Number Nine drivers for 988 based cards.  It will 
  work with the latest GRADD version of these drivers, however.
- Some games will not run out of the ZIP files.  If a game fails to run, resulting
  in a solid black blank screen or continual game resets, try unzipping the roms 
  into an appropriate sub-directory and running from there (removing the ZIP file,
  of course).  This is a strange problem with the UNZIP routines I think.  It does
  not happen for many games, but if it happens once for a game, it will always
  happen.  Again, I am stumped.
- Double clicking in quick list when there are no games does bad things.
- Music cuts out on 1941 when you get low on energy or you use the special attack
  button.  Music cuts out on Ghouls and Ghosts.
- Moon Patrol doesn't play consistent music and slows down over time.
- Baseball Stars causes MAME to crash.
- Keyboard response is slightly sluggish while MAME is paused.
- The SEAL buffer size may be too small for some sound drivers.
- Increasing the SEAL audio buffer size causes games to run slowly.
- Starting another SEAL application while running MAME will cause both to crash.

Matrox problems?  Please see the ReadMe.OS2 file.
