
Import('env');
env2=env.Copy();


file_list=[\
#'chorus.cpp',\
'dummy_effect.cpp',\
'chorus_effect.cpp',\
'freeverb_effect.cpp',\
'effect_amp.cpp',\
'effect_distort.cpp',\
'effect_echo.cpp',\
'effect_stereo_enhancer.cpp',\
]

env2.Library('lib_plugins_effects_custom.a', file_list);
