#define USE_ANTI_ALIASING 1
#define USE_PRE_SHARPEN 1
#define USE_BLOOM 1
#define USE_HDR 1
#define USE_TECHNICOLOR 1
#define USE_TONEMAP 1
#define USE_SEPIA 1
#define USE_POST_SHARPEN 1
#define FXAA_QUALITY__PRESET 9
float fxaaQualitySubpix = 0.3885;
float fxaaQualityEdgeThreshold = 0.2224;
float fxaaQualityEdgeThresholdMin = 0.0609;
bool highQualitySharpen = 1;
float Sharpen = 0.042;
float AverageBlur = 0.15;
float CoefficientsBlur = 1.3999;
float CoefficientsOriginal = 2.3999;
float SharpenEdge = 0.23;
float SharpenContour = 0.055;
float BloomThreshold = 20.25;
float BloomPower = 1.446;
float BloomWidth = 0.0142;
float HDRPower = 0.96;
float radius2 = 0.915;
#define TechniAmount 0.11
#define TechniPower 2.8
#define redNegativeAmount 0.88
#define greenNegativeAmount 0.88
#define blueNegativeAmount 0.88
#define Gamma 1.1
#define Exposure -0.3
#define Saturation 0
#define Bleach 0
#define Defog 0.01
#define FogColor float4(2.55, 2.55, 0, 0)
#define ColorTone float3(1.60, 1.20, 0.90)
float SepiaPower = 0.22;
float GreyPower = 0.11;
