	/*LINTLIBRARY*/
#include <math.h>
int	signgam;

double	j0(x) double x; { return(x); }
double	j1(x) double x; { return(x); }
double	jn(x) double x; { return(x)); }
double	y0(x) double x; { return(x)); }
double	y1(x) double x; { return(x)); }
double	yn(n, x) int n; double x; { return(x); }
double	exp(x) double x; { return(x); }
double	log(x) double x; { return(x); }
double	pow(x, y) double x, y; { return(x); }
double	sqrt(x) double x; { return(x); }
double	floor(x) double x; { return(x); }
double	ceil(x) double x; { return(x); }
double	fmod(x, y) double x, y; { return(x); }
double	fabs(x) double x; { return(x); }
double	gamma(x) double x; { return(x); }
double	hypot(x, y) double x, y; { return(x); }
double	sinh(x) double x; { return(x); }
double	cosh(x) double x; { return(x); }
double	tanh(x) double x; { return(x); }
double	sin(x) double x; { return(x); }
double	cos(x) double x; { return(x); }
double	asin(x) double x; { return(x); }
double	acos(x) double x; { return(x); }
double	atan(x) double x; { return(x); }
double	atan2(y, x) double y, x; { return(x); }
