WISHBRINGER
(c) Infocom, Inc. 1985

Background
----------
It's an ordinary day in your ordinary little town, and you've been performing
your ordinary mail clerk's duties in an altogether ordinary way. But there's
something quite extraordinary in today's mail. It's a ransom note for a
kidnapped cat, and it will lead you through unbelievably harrowing adventures to
Wishbringer, a stone possessing undreamt-of powers. For though the note in
question is addressed to someone in your ordinary little town, it's postmarked
for Special Delivery to Parts Unknown. And its true destination is somewhere
beyond your wildest dreams, c/o the magic of Infocom's interactive fiction.

Essential Information
---------------------
Type |CPM to load Wishbringer.

Wishbringer is a powerful and magical stone. If you're holding Wishbringer, you
can make seven special wishes come true. You can wish for ADVICE, DARKNESS,
FLIGHT, FORESIGHT, FREEDOM, LUCK or RAIN. However, you need more than the stone
to make the wishes come true. According to The Legend of Wishbringer, you also
need a different object for each wish. These are described below.

To WISH FOR ADVICE, you need both Wishbringer and a sea shell. As long as you're
holding both, you'll continue to receive advice periodically.

To WISH FOR DARKNESS, you need to drink grue's milk and hold the stone. You must
WISH FOR DARKNESS soon after drinking the milk; otherwise the wish won't come
true.

To WISH FOR FLIGHT, you need to sit on a broomstick while holding the stone. In
the story, flying on the broomstick will always take you to the Magick Shoppe.

To WISH FOR FORESIGHT, you must be holding the stone while wearing a pair of
glasses. Your wish won't come true if you're simply holding the glasses; you
must be wearing them.

To WISH FOR FREEDOM, you must hold the stone and eat candy. Like DARKNESS, you
have to WISH FOR FREEDOM soon after eating the candy; otherwise your wish won't
come true.

To WISH FOR LUCK, you must be holding both the stone and a horseshoe. Your luck
will be broken whenever you drop either the horseshoe or the stone, but will
come back whenever you pick them up again.

To WISH FOR RAIN, you need to be holding an open umbrella and the stone. This
wish won't work indoors.

Remember that most wishes can be used only once. If you get trapped and use your
WISH FOR FREEDOM successfully, you won't be able to use it again later. So use
your wishes carefully; you don't want to waste them.

Use SAVE to save your current game, and RESTORE to load a saved game.

Further Information
-------------------
All Infocom games came with additional reading material and objects that set the
atmosphere for the adventure. Wishbringer was particularly famous for this,
because a replica of the magical stone, which glowed in the dark, was included
with the game, and a picture of the stone and a map are included in this ZIP
file. You can download the material for Wishbringer and other Infocom games from
The Infocom Gallery at this URL:

<http://infocom.elsewhere.org/gallery/>