stuff i'll work on to next versions:

        * virtual machine reset
        * get ALT key combinations to work
        * write prompted inputs code
        * add "jump to location" in disasm,tile and memory windows
        * highlight registers that changed content from last
          instruction executed
        * add check code for calls, calls to 0x000000 or calls to
          rom[offset]==0 should always be skipped.
        * seems to crash under DOS only
        * fix gui bugs (moving windows, cursor that is flashing when moving,
          not mess up if bg.bmp or cursor.bmp dont exist).
        * improve disasm scrolling
        * hilighted bar in disasm that you can scroll and tag breakpoints
        * dump ram memory content to file
        * add tile editing like in NESticle
        * add screen window for future gfx implementation
        * options:
          [ ] Step trough calls (like in NO$GMB :-)
          [ ] Execute calls to stupid offsets (0x000000 etc)





