 RIP-IT! (tm) history

 27-O3-96  It works! Though it can rip only VOCs, but I like it! =)
 (O9:58)   I'm listening music from Full Throttle, and I like it too! =)

 29-O3-96  Search engine improved, now there is 3 types search : Equal,
 (17:27)   Not equal and Ignore! ILBM support added.

 29-O3-96  MOD size detection, improved interface.
 (O1:43)

 3O-O3-96  MTM support added... You know, I liked MTM format! :)
 (16:29)   Can somebody give me Multitracker? =)

 3O-O3-96  HEY! EMF & Psychic Link libraries are ALMOST THE SAME!
 (17:O6)   I have implemented both of them!

 3O-O3-96  I'm looked thru demos I have & found demo 'LifeForms'.
 (19:16)   So I've implemented RIX ripping... :)

 3O-O3-96  Next demo was Hell by Tran, and I done 669 support too.
 (19:54)   C.C.Catch's music is C00l!

 3O-O3-96  FUCK! ST3 is a most weird format I ever saw! I'll do it tomorrow,
 (23:O6)   I hope...

 O4-O4-96  No way... I'm too lazy. :(

 O6-O4-96  At last I've done it! :)

 18-O4-96  I found Westwood & Virgin game 'Dune 2', so I added Westwood
 (2O:39)   format too...

 21-O4-96  I tried to run WRESTLEMANIA, it didn't want to go, so I've
 (22:4O)   implemented WAV ripping...

 22-O4-96  Well... Another boring game doesn't want to run... Another
 (16:57)   file library implemented... I mean Actua Soccer & Gremlin

 28-O4-96  I've implemented PBM file, but I have no info about it...

 28-O4-96  RAD format was implemented.
 (17:39)

 O1-O5-96  MIDI ripping was implemented, tested with RMI from Win'95.
 (14:55)   Sign editor was also improved. BTW, the size of the sources is
           71kb!

 O2-O5-96  Sign editor at last fully finished! HMP ripping implemented.
 (18:45)

 O2-O5-96  Fuckin' PCX ripping at last done!
 (23:49)

 O3-O5-96  I've got a half of Duke Nukem 3D, fixed VOC ripping routine
 (19:34)   and implemented new file library type called 'KenSilverman'.
           Hi there, Ken! :)

 1O-O5-96  I've got game called The Dig and tried to rip anything.
 (15:O5)   I don't know, what the fuck is COMP, but I've implemented
           Lucas Arts' files bundle. Also, i've changed .rip format,
           so now it's able to rip from few files in one pass. And
           even more! I've implemented MUS ripping from Doom and
           Doom WAD library (useless now).


 22-O5-96  Heh! The 'IDEAL' ripper 4.95 glitches on PCX detecting
 (21:25)   in 'Dea Parca' demo! Huh! My ripper works well! :)
           (Sorry, man, but this is the true)

 29-O5-96  I've got the first disk of the game 'TOSHIDEN' and have
 (2O:O1)   implemented it's file library. But the only uncompressed
           files was RAW sounds and some batches. :) Also I've
           done ripping by the mask.

 O2-O6-96  I've found a REAL music! I've found it in the 64kb demo
 (22:29)   called Polly! So, I've implemented 8CHN ripping.

 O5-1O-96  I'm back!
 (17:29)   I've implemented FLI ripping.

 2O-O7-97  Uff! Cabinet ripping implemented.
 (21:O1)

 23-O7-97  BMP ripping, i ripped a picture from my own Orangator. =)
 (19:15)

 O4-O8-97  Gave the ripper to Noob, he fixed some shit & added Magneto
 (21:4O)   ansis. I'm still against them. :(

 O7-O8-97  Final changes, final bugfixes by Noob & me. Noob is going to
 (18:3O)   release the thing
                                                 Agent Orange // trx '97
