void UIEntity::AddToScene(Scene@)

Temps: 

Variables: 
 -002: Scene@ scene
 000: UIEntity this


- 11,3 -
    0   0 *    VarDecl  0
    0   0 *    SUSPEND
    1   0 * 0:
    1   0 *    FREE     v-2, 0x493b20          (i:4799264, f:2.37115e-317)
    4   0 *    RET      4
