UIElement::UIElement()

Temps: 1, 2, 3

Variables: 
 000: UIElement this


- 3,6 -
    0   3 *    SUSPEND
    1   3 *    PshVPtr  v0
    2   5 *    CALL     4285           (UIEntity::UIEntity())
- 4,10 -
    4   3 *    SUSPEND
    5   3 *    PshC4    0x0          (i:0, f:0)
    7   4 *    PshC4    0x0          (i:0, f:0)
    9   5 *    PshC4    0x0          (i:0, f:0)
   11   6 *    PshVPtr  v0
   12   8 *    ADDSi    v40, 134217925
   14   8 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 5,10 -
   16   3 *    SUSPEND
   17   3 *    PshC4    0x0          (i:0, f:0)
   19   4 *    PshC4    0x0          (i:0, f:0)
   21   5 *    PshC4    0x0          (i:0, f:0)
   23   6 *    PshVPtr  v0
   24   8 *    ADDSi    v52, 134217925
   26   8 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 6,10 -
   28   3 *    SUSPEND
   29   3 *    PshC4    0x0          (i:0, f:0)
   31   4 *    PshC4    0x0          (i:0, f:0)
   33   5 *    PshC4    0x0          (i:0, f:0)
   35   6 *    PshVPtr  v0
   36   8 *    ADDSi    v64, 134217925
   38   8 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 7,10 -
   40   3 *    SUSPEND
   41   3 *    PshC4    0x3f800000          (i:1065353216, f:1)
   43   4 *    PshC4    0x3f800000          (i:1065353216, f:1)
   45   5 *    PshC4    0x3f800000          (i:1065353216, f:1)
   47   6 *    PshVPtr  v0
   48   8 *    ADDSi    v76, 134217925
   50   8 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 8,7 -
   52   3 *    SUSPEND
   53   3 *    SetV1    v1, 0x1
   55   3 *    LoadThisR v88, 134217925
   57   3 *    WRTV1    v1
- 12,3 -
   58   3 *    SUSPEND
   59   3 *    PshGPtr  0x2d3e0e0          (i:47440096, f:2.34385e-316)
   62   5 *    CHKREF
   63   5 *    PshVPtr  v0
   64   7 *    ADDSi    v76, 134217925
   66   7 *    COPY     v3, 67108879
   68   5 *    PopPtr
- 13,3 -
   69   3 *    SUSPEND
   70   3 * 0:
   70   3 *    RET      2
