void UIElement::Hide()

Temps: 1, 4, 5, 6, 8

Variables: 
 000: UIElement this
 008: (heap) Vector3 {noname}
 004: Vector3 {noname}


- 37,3 -
    0   8 *    SUSPEND
    1   8 *    LoadThisR v88, 134217925
    3   8 *    RDR1     v1
    4   8 *    CpyVtoR4 v1
    5   8 *    JLowZ    +27              (d:34)
- 39,4 -
    7   8 * {
    7   8 *    SUSPEND
    8   8 *    PSF      v8
    9  10 *    PshC4    0x0          (i:0, f:0)
   11  11 *    PshC4    0x461c3c00          (i:1176255488, f:9999)
   13  12 *    PshC4    0x0          (i:0, f:0)
   15  13 *    PSF      v4
   16  15 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
   18  10 *    ObjInfo  v4, 1
   18  10 *    PSF      v4
   19  12 *    ALLOC    0x487f30, 184             (type:Vector3)
   23   8 *    ObjInfo  v4, 0
   23   8 *    VAR      v8
   24  10 *    PshVPtr  v0
   25  12 *    GETOBJ   2
   26  12 *    CALLINTF 4618           (void UIElement::Position(Vector3))
- 40,4 -
   28   8 *    SUSPEND
   29   8 *    SetV1    v1, 0x0
   31   8 *    LoadThisR v88, 134217925
   33   8 *    WRTV1    v1
- 42,3 -
   34   8 * }
   34   8 * 1:
   34   8 *    SUSPEND
   35   8 * 0:
   35   8 *    RET      2
