void UIButton::StateAction()

Temps: 1, 2, 5, 7

Variables: 
 000: UIButton this
 007: (heap) Vector3 {noname}
 005: Vector3 {noname}


- 61,3 -
    0   7 *    SUSPEND
    1   7 *    LoadThisR v112, 134217927
    3   7 *    RDR4     v1
    4   7 *    CMPIi    v1, 3
    6   7 *    JP       +89              (d:97)
    8   7 *    CMPIi    v1, 0
   10   7 *    JS       +85              (d:97)
   12   7 *    SUBIi    v2, v1, 0
   15   7 *    JMPP     v2
   16   7 *    JMP      +48              (d:66)
   18   7 *    JMP      +4              (d:24)
   20   7 *    JMP      +41              (d:63)
   22   7 *    JMP      +36              (d:60)
- 64,5 -
   24   7 * 2:
   24   7 *    SUSPEND
   25   7 *    LoadThisR v108, 134217927
   27   7 *    RDR1     v2
   28   7 *    CpyVtoR4 v2
   29   7 *    JLowZ    +26              (d:57)
- 65,6 -
   31   7 * {
   31   7 *    SUSPEND
   32   7 *    PSF      v7
   33   9 *    PshC4    0xbf800000          (i:-1082130432, f:-1)
   35  10 *    PSF      v5
   36  12 *    PshVPtr  v0
   37  14 *    ADDSi    v124, 134217927
   39  14 *    CALLSYS  210           (Vector3 Vector3::opMul(float) const)
   41   9 *    ObjInfo  v5, 1
   41   9 *    PSF      v5
   42  11 *    ALLOC    0x487f30, 184             (type:Vector3)
   46   7 *    ObjInfo  v5, 0
   46   7 *    VAR      v7
   47   9 *    PshVPtr  v0
   48  11 *    GETOBJ   2
   49  11 *    CALLINTF 4618           (void UIElement::Position(Vector3))
- 66,6 -
   51   7 *    SUSPEND
   52   7 *    SetV1    v2, 0x0
   54   7 *    LoadThisR v108, 134217927
   56   7 *    WRTV1    v2
- 68,4 -
   57   7 * }
   57   7 * 8:
   57   7 *    SUSPEND
   58   7 * {
   58   7 * }
   58   7 *    JMP      +37              (d:97)
- 71,4 -
   60   7 * 3:
   60   7 *    SUSPEND
   61   7 * {
   61   7 * }
   61   7 *    JMP      +34              (d:97)
- 75,4 -
   63   7 * 4:
   63   7 *    SUSPEND
   64   7 * {
   64   7 * }
   64   7 *    JMP      +31              (d:97)
- 78,5 -
   66   7 * 5:
   66   7 *    SUSPEND
   67   7 *    LoadThisR v108, 134217927
   69   7 *    RDR1     v2
   70   7 *    NOT      v2
   71   7 *    CpyVtoR4 v2
   72   7 *    JLowZ    +20              (d:94)
- 79,6 -
   74   7 * {
   74   7 *    SUSPEND
   75   7 *    PSF      v7
   76   9 *    PshVPtr  v0
   77  11 *    ADDSi    v124, 134217927
   79  11 *    ALLOC    0x487f30, 184             (type:Vector3)
   83   7 *    VAR      v7
   84   9 *    PshVPtr  v0
   85  11 *    GETOBJ   2
   86  11 *    CALLINTF 4618           (void UIElement::Position(Vector3))
- 80,6 -
   88   7 *    SUSPEND
   89   7 *    SetV1    v2, 0x1
   91   7 *    LoadThisR v108, 134217927
   93   7 *    WRTV1    v2
- 82,4 -
   94   7 * }
   94   7 * 9:
   94   7 *    SUSPEND
   95   7 * {
   95   7 * }
   95   7 *    JMP      +0              (d:97)
- 88,3 -
   97   7 * 6:
   97   7 * 1:
   97   7 *    SUSPEND
   98   7 * 0:
   98   7 *    RET      2
