void Projectile::intersectAction(Base@)

Temps: 

Variables: 
 -002: Base@ obj
 000: Projectile this


- 70,3 -
    0   0 *    VarDecl  0
    0   0 *    SUSPEND
    1   0 *    PshVPtr  v0
    2   2 *    CALLINTF 4538           (void Projectile::remove())
- 71,3 -
    4   0 *    SUSPEND
    5   0 * 0:
    5   0 *    FREE     v-2, 0x2c81f10          (i:46669584, f:2.30578e-316)
    8   0 *    RET      4
