bool ParticleBehaviours::doMove(Object@)

Temps: 3, 4, 5

Variables: 
 -002: Object@ object
 000: ParticleBehaviours this
 003: Vector3 {noname}


- 33,3 -
    0   5 *    VarDecl  0
    0   5 *    SUSPEND
    1   5 *    PshVPtr  v0
    2   7 *    ADDSi    v40, 134217940
    4   7 *    PSF      v3
    5   9 *    CALLSYS  184           (Vector3::Vector3(const Vector3&in))
    7   5 *    ObjInfo  v3, 1
    7   5 *    VAR      v3
    8   7 *    PshVPtr  v-2
    9   9 *    GETREF   2
   10   9 *    CALLSYS  808           (void Object::relTranslate(const Vector3&in))
- 34,3 -
   12   5 *    ObjInfo  v3, 0
   12   5 *    SUSPEND
   13   5 *    LoadThisR v64, 134217940
   15   5 *    RDR4     v4
   16   5 *    PshV4    v4
   17   6 *    PSF      v3
   18   8 *    PshVPtr  v0
   19  10 *    ADDSi    v40, 134217940
   21  10 *    CALLSYS  210           (Vector3 Vector3::opMul(float) const)
   23   5 *    ObjInfo  v3, 1
   23   5 *    PSF      v3
   24   7 *    PshVPtr  v0
   25   9 *    ADDSi    v40, 134217940
   27   9 *    COPY     v3, 67108879
   29   7 *    ObjInfo  v3, 0
   29   7 *    PopPtr
- 35,3 -
   30   5 *    SUSPEND
   31   5 *    LoadThisR v36, 134217940
   33   5 *    RDR4     v4
   34   5 *    CMPIi    v4, 1
   36   5 *    JNS      +6              (d:44)
- 36,4 -
   38   5 * {
   38   5 *    SUSPEND
   39   5 *    SetV1    v5, 0x0
   41   5 * {
   41   5 * }
   41   5 *    CpyVtoR4 v5
   42   5 *    JMP      +12              (d:56)
- 38,3 -
   44   4   }
   44   5 * 1:
   44   5 *    SUSPEND
   45   5 *    LoadThisR v36, 134217940
   47   5 *    RDR4     v4
   48   5 *    SUBIi    v4, v4, 1
   51   5 *    WRTV4    v4
- 39,3 -
   52   5 *    SUSPEND
   53   5 *    SetV1    v5, 0x1
   55   5 * {
   55   5 * }
   55   5 *    CpyVtoR4 v5
   56   5 * 0:
   56   5 *    FREE     v-2, 0x492650          (i:4793936, f:2.36852e-317)
   59   5 *    RET      4
