Menu::Menu()

Temps: 2, 3

Variables: 
 000: Menu this
 002: (heap) Array {noname}


- 10,19 -
    0   3 *    SUSPEND
    1   3 *    CALL     4735           (MenuItem@[]@ factstub())
    3   3 *    STOREOBJ v2
    4   3 *    PshVPtr  v2
    5   5 *    PshVPtr  v0
    6   7 *    ADDSi    v176, 134217942
    8   7 *    REFCPY   0x2d91f50          (i:47783760, f:2.36083e-316)
   11   5 *    PopPtr
   12   3 *    FREE     v2, 0x2d91f50          (i:47783760, f:2.36083e-316)
- 2,19 -
   15   3 *    SUSPEND
   16   3 *    PshVPtr  v0
   17   5 *    CALL     4027           (GameObject::GameObject())
- 11,7 -
   19   3 *    SUSPEND
   20   3 *    SetV1    v3, 0x1
   22   3 *    LoadThisR v184, 134217942
   24   3 *    WRTV1    v3
- 12,7 -
   25   3 *    SUSPEND
   26   3 *    SetV4    v3, 0x0          (i:0, f:0)
   28   3 *    LoadThisR v188, 134217942
   30   3 *    WRTV4    v3
- 15,3 -
   31   3 *    SUSPEND
   32   3 * 0:
   32   3 *    RET      2
