void InputInterrupt::doAction(InputControllerAction, int)

Temps: 1

Variables: 
 -002: InputControllerAction action
 -003: int val
 000: InputInterrupt this


- 3,3 -
    0   1 *    VarDecl  0
    0   1 *    VarDecl  1
    0   1 *    SUSPEND
    1   1 *    CMPIi    v-2, 11
    3   1 *    JP       +23              (d:28)
    5   1 *    CMPIi    v-2, 10
    7   1 *    JZ       +6              (d:15)
    9   1 *    CMPIi    v-2, 11
   11   1 *    JZ       +8              (d:21)
   13   1 *    JMP      +13              (d:28)
- 6,5 -
   15   1 * 2:
   15   1 *    SUSPEND
   16   1 *    CALL     4352           (void killGame())
- 9,5 -
   18   1 *    SUSPEND
   19   1 * {
   19   1 * }
   19   1 *    JMP      +7              (d:28)
- 11,5 -
   21   1 * 3:
   21   1 *    SUSPEND
   22   1 *    PshGPtr  0x2d34910          (i:47401232, f:2.34193e-316)
   25   3 *    CALLSYS  727           (void Timer::pause())
- 12,5 -
   27   1 *    SUSPEND
- 14,3 -
   28   1 * {
   28   1 * }
   28   1 * 1:
   28   1 *    SUSPEND
   29   1 * 0:
   29   1 *    RET      4
