void Game::removePlayer()

Temps: 2

Variables: 
 000: Game this
 002: (heap) Player {noname}


- 198,3 -
    0   2 *    SUSPEND
    1   2 *    PshVPtr  v0
    2   4 *    ADDSi    v40, 134217930
    4   4 *    RDSPtr
    5   4 *    RefCpyV  v2, 0x2c8a9c0          (i:46705088, f:2.30754e-316)
    8   4 *    CALLINTF 4457           (void Base::removeFromScene())
   10   2 *    FREE     v2, 0x2c8a9c0          (i:46705088, f:2.30754e-316)
- 199,3 -
   13   2 *    SUSPEND
   14   2 * 0:
   14   2 *    RET      2
