GameObjectProperties@ GameObject::getEmptyProp()

Temps: 3, 5

Variables: 
 002: (heap) GameObjectProperties prop
 000: GameObject this
 005: (heap) GameObjectProperties {noname}


- 314,3 -
    0   5 *    SUSPEND
    1   5 *    VarDecl  0
    1   5 *    CALL     4095           (GameObjectProperties@ GameObjectProperties())
    3   5 *    STOREOBJ v2
- 315,3 -
    4   5 *    SUSPEND
    5   5 *    SetV1    v3, 0x0
    7   5 *    LoadRObjR v2, v36, 134217928
   10   5 *    WRTV1    v3
- 316,3 -
   11   5 *    SUSPEND
   12   5 * {
   12   5 * }
   12   5 *    LOADOBJ  v2
   13   5 * 0:
   13   5 *    RET      2
