GameObject::GameObject()

Temps: 2, 3, 4, 5

Variables: 
 000: GameObject this
 002: (heap) Array {noname}


- 8,31 -
    0   5 *    SUSPEND
    1   5 *    CALL     4715           (GameObjectProperties@[]@ factstub())
    3   5 *    STOREOBJ v2
    4   5 *    PshVPtr  v2
    5   7 *    PshVPtr  v0
    6   9 *    ADDSi    v84, 134217923
    8   9 *    REFCPY   0x2d8ae40          (i:47754816, f:2.3594e-316)
   11   7 *    PopPtr
   12   5 *    FREE     v2, 0x2d8ae40          (i:47754816, f:2.3594e-316)
- 17,13 -
   15   5 *    SUSPEND
   16   5 *    PshVPtr  v0
   17   7 *    ADDSi    v132, 134217923
   19   7 *    CALLSYS  228           (Quaternion::Quaternion())
- 20,8 -
   21   5 *    SUSPEND
   22   5 *    PshVPtr  v0
   23   7 *    CALL     4059           (Base::Base())
- 11,8 -
   25   5 *    SUSPEND
   26   5 *    SetV4    v3, 0x3f800000          (i:1065353216, f:1)
   28   5 *    LoadThisR v92, 134217923
   30   5 *    WRTV4    v3
- 12,8 -
   31   5 *    SUSPEND
   32   5 *    SetV4    v3, 0x3f800000          (i:1065353216, f:1)
   34   5 *    LoadThisR v96, 134217923
   36   5 *    WRTV4    v3
- 13,8 -
   37   5 *    SUSPEND
   38   5 *    SetV4    v3, 0x3f800000          (i:1065353216, f:1)
   40   5 *    LoadThisR v100, 134217923
   42   5 *    WRTV4    v3
- 14,8 -
   43   5 *    SUSPEND
   44   5 *    SetV4    v3, 0x0          (i:0, f:0)
   46   5 *    LoadThisR v104, 134217923
   48   5 *    WRTV4    v3
- 15,10 -
   49   5 *    SUSPEND
   50   5 *    PshC4    0x3f800000          (i:1065353216, f:1)
   52   6 *    PshC4    0x0          (i:0, f:0)
   54   7 *    PshC4    0x0          (i:0, f:0)
   56   8 *    PshVPtr  v0
   57  10 *    ADDSi    v108, 134217923
   59  10 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 16,10 -
   61   5 *    SUSPEND
   62   5 *    PshC4    0x3f800000          (i:1065353216, f:1)
   64   6 *    PshC4    0x0          (i:0, f:0)
   66   7 *    PshC4    0x0          (i:0, f:0)
   68   8 *    PshVPtr  v0
   69  10 *    ADDSi    v120, 134217923
   71  10 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 19,6 -
   73   5 *    SUSPEND
   74   5 *    SetV4    v3, 0x0          (i:0, f:0)
   76   5 *    LoadThisR v148, 134217923
   78   5 *    WRTV4    v3
- 21,10 -
   79   5 *    SUSPEND
   80   5 *    PshC4    0x3f800000          (i:1065353216, f:1)
   82   6 *    PshC4    0x3f800000          (i:1065353216, f:1)
   84   7 *    PshC4    0x3f800000          (i:1065353216, f:1)
   86   8 *    PshVPtr  v0
   87  10 *    ADDSi    v160, 134217923
   89  10 *    CALLSYS  185           (Vector3::Vector3(float, float, float))
- 22,15 -
   91   5 *    SUSPEND
   92   5 *    SetV4    v4, 0x0          (i:0, f:0)
   94   5 *    LoadThisR v172, 134217923
   96   5 *    WRTV4    v4
- 26,3 -
   97   5 *    SUSPEND
   98   5 * 0:
   98   5 *    RET      2
