Flash::~Flash()

Temps: 1, 3

Variables: 
 000: Flash this
 003: (heap) Object {noname}


- 25,3 -
    0   3 *    SUSPEND
    1   3 *    LoadThisR v80, 134217950
    3   3 *    RDR1     v1
    4   3 *    CpyVtoR4 v1
    5   3 *    JLowZ    +17              (d:24)
- 26,4 -
    7   3 * {
    7   3 *    SUSPEND
    8   3 *    PshVPtr  v0
    9   5 *    ADDSi    v96, 134217950
   11   5 *    RDSPtr
   12   5 *    RefCpyV  v3, 0x492650          (i:4793936, f:2.36852e-317)
   15   5 *    PopPtr
   16   3 *    VAR      v3
   17   5 *    PshVPtr  v0
   18   7 *    ADDSi    v64, 134217950
   20   7 *    RDSPtr
   21   7 *    GETOBJ   2
   22   7 *    CALLSYS  858           (void Scene::remove(Object@))
- 28,3 -
   24   3 * }
   24   3 * 1:
   24   3 *    SUSPEND
   25   3 * 0:
   25   3 *    RET      2
