Enemy::~Enemy()

Temps: 1

Variables: 
 000: Enemy this


- 26,3 -
    0   1 *    SUSPEND
    1   1 *    LoadThisR v80, 134217917
    3   1 *    RDR1     v1
    4   1 *    CpyVtoR4 v1
    5   1 *    JLowZ    +4              (d:11)
- 27,4 -
    7   1 * {
    7   1 *    SUSPEND
    8   1 *    PshVPtr  v0
    9   3 *    CALL     4025           (void Actor::removeFromScene())
- 29,3 -
   11   1 * }
   11   1 * 1:
   11   1 *    SUSPEND
   12   1 * 0:
   12   1 *    RET      2
