void Actor::removeFromScene()

Temps: 2, 4, 5, 7

Variables: 
 000: Actor this
 002: (heap) InputController {noname}
 004: (heap) InputController {noname}
 007: (heap) Timer {noname}


- 52,3 -
    0   7 *    SUSPEND
    1   7 *    PshVPtr  v0
    2   9 *    CALLINTF 4754           (void Actor::removeFromIntersect())
- 53,3 -
    4   7 *    SUSPEND
    5   7 *    PshVPtr  v0
    6   9 *    ADDSi    v204, 134217934
    8   9 *    RDSPtr
    9   9 *    RefCpyV  v2, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   12   9 *    PopPtr
   13   7 *    ClrVPtr  v4
   14   7 *    CmpPtr   v2, v4
   16   7 *    TNZ
   17   7 *    CpyRtoV4 v5
   18   7 *    FREE     v2, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   21   7 *    FREE     v4, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   24   7 *    CpyVtoR4 v5
   25   7 *    JLowZ    +29              (d:56)
- 54,4 -
   27   7 * {
   27   7 *    SUSPEND
   28   7 *    PshVPtr  v0
   29   9 *    ADDSi    v204, 134217934
   31   9 *    RDSPtr
   32   9 *    RefCpyV  v2, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   35   9 *    CALLINTF 4488           (void InputController::remove())
   37   7 *    FREE     v2, 0x2c84dd0          (i:46681552, f:2.30638e-316)
- 55,4 -
   40   7 *    SUSPEND
   41   7 *    FREE     v4, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   44   7 *    VAR      v4
   45   9 *    PshVPtr  v0
   46  11 *    ADDSi    v204, 134217934
   48  11 *    GETOBJREF 2
   49  11 *    REFCPY   0x2c84dd0          (i:46681552, f:2.30638e-316)
   52   9 *    FREE     v4, 0x2c84dd0          (i:46681552, f:2.30638e-316)
   55   9 *    PopPtr
- 57,3 -
   56   7 * }
   56   7 * 1:
   56   7 *    SUSPEND
   57   7 *    FREE     v7, 0x490710          (i:4785936, f:2.36457e-317)
   60   7 *    VAR      v7
   61   9 *    PshVPtr  v0
   62  11 *    ADDSi    v184, 134217934
   64  11 *    GETOBJREF 2
   65  11 *    REFCPY   0x490710          (i:4785936, f:2.36457e-317)
   68   9 *    FREE     v7, 0x490710          (i:4785936, f:2.36457e-317)
   71   9 *    PopPtr
- 58,3 -
   72   7 *    SUSPEND
   73   7 *    PshVPtr  v0
   74   9 *    CALL     4048           (void GameObject::removeFromScene())
- 59,3 -
   76   7 *    SUSPEND
   77   7 * 0:
   77   7 *    RET      2
