Submerged Terror

This competition entry was submitted by Sabotender of Dark Codex as an entry to the Rendered GFX competition.
It was made using 3D Studio Max 2009, Autodesk Mudbox and Topogun. All textures are generated in 3D Studio except the veins and tail fin alphas.


By:
Thomas Beswick
aka. Sabotender
Dark Codex
www.sabotender.com
admin@sabotender.com