ABOUT DICEWARS DS
-----------------

* DESCRIPTION

	Dicewars DS is a multiplayer version of a popular Flash based strategy
	game (http://www.gamedesign.jp/flash/dice/dice.html) for Nintendo DS
	handheld console. Your task is to conquer the whole game field by rolling
	dice. Each turn you may attack any opponent's territory from one of your
	adjacent territories as long as your territory has more than one die on
	it. When attacking, If you roll more than the defender, you win.

	In the network game mode you will need at least 2 players to start a game. 
	The player starting up the game will decide the minimum and maximum amount
	of players. If the players wish to start the game before waiting for
	maximum amount of players, the rest of the slots will be filled with CPU
	players.
	
* HOW TO RUN

	To play the game, you need a Nintendo DS console and a storage device.
	Copy the dicewars.nds (and optionally dicewars.ini) on your storage device
	and you're set. Dicewars DS doesn't write any data, thus if you wish save
	any of the game settings, such as a player name or favourite color, edit
	the corresponding values in dicewars.ini file.

	To play the game over network, you will need to have a ready configured DS
	with correct Nintendo WFC settings. To setup the network, you can use any
	WFC enabled game - such as Super Mario Kart, Tetris DS or Animal Crossing.
	When the WFC settings are in place, Dicewars DS will use automatically
	these settings to connect to internet. 

* AUTHORS

	Matti Palosuo: programming and handheld implementation
	Reko Nokkanen: graphics
	Jari Pitknen: sound design
	Taro Ito: original game design

* CONTACT

	http://dicewars.drunkencoders.com/
	matti.palosuo (at) helsinki.fi

