<vsys>
<scene num="0" timingCurrentTime="10.0" timingScroll="-5.0" timingZoom="0.5">
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="border16to9" name="display 16:9 border" version="1.0"/>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="blur" name="clearscreen" version="1.0">
<vFloat interPolationType="0" keyframed="false" title="alpha">
<key t="0.0" v="0.36"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="distance">
<key t="0.0" v="0.85"/>
</vFloat>
<vResource resourceFilename="pbuffer3" resourcePath="no filename" resourceType="texture" title="whichtexture"/>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="clearscreen" name="clearscreen" version="1.0">
<vFloat interPolationType="0" keyframed="false" title="color_r">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="color_g">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="color_b">
<key t="0.0" v="0.0"/>
</vFloat>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="bm3d_material" name="g3d engine" version="1.0">
<vInt interPolationType="0" keyframed="false" title="whichmat">
<key t="0.0" v="0"/>
</vInt>
<vFloat interPolationType="0" keyframed="false" title="offsetU">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="offsetV">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="tilingU">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="tilingV">
<key t="0.0" v="0.92"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="diffuseR">
<key t="0.0" v="0.86"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="diffuseG">
<key t="0.0" v="0.77"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="diffuseB">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="ambientR">
<key t="0.0" v="0.59"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="ambientG">
<key t="0.0" v="0.55"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="ambientB">
<key t="0.0" v="0.65"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="specularR">
<key t="0.0" v="0.43"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="specularG">
<key t="0.0" v="1.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="specularB">
<key t="0.0" v="0.86"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="shininess">
<key t="0.0" v="0.08"/>
</vFloat>
<vResource resourceFilename="skull.bm" resourcePath="/Users/tom/" resourceType="3dScene" title="bm"/>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="pbufferEnd" name="render2texture END" version="1.0"/>
</layer>
<layer id="-1" setClearDepth="true" setIdentity="false" setLighting="false">
<plugin author="pandur" class="bm3d" name="g3d engine" version="1.0">
<vInt interPolationType="0" keyframed="false" title="cam">
<key t="0.0" v="0"/>
</vInt>
<vResource resourceFilename="skull.bm" resourcePath="/Users/tom/" resourceType="3dScene" title="bm"/>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="image_scroll" name="display texture" version="1.0">
<vBoolean title="flip" v="false"/>
<vBoolean title="alpha" v="true"/>
<vInt interPolationType="0" keyframed="false" title="x">
<key t="0.0" v="54"/>
</vInt>
<vInt interPolationType="0" keyframed="false" title="y">
<key t="0.0" v="-75"/>
</vInt>
<vInt interPolationType="0" keyframed="false" title="swidth">
<key t="0.0" v="1"/>
</vInt>
<vInt interPolationType="1" keyframed="false" title="blendSRC">
<key t="0.0" v="3"/>
</vInt>
<vInt interPolationType="1" keyframed="false" title="blendDST">
<key t="0.0" v="7"/>
</vInt>
<vFloat interPolationType="0" keyframed="false" title="blend">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="size">
<key t="0.0" v="0.38"/>
</vFloat>
<vResource resourceFilename="no_g.png" resourcePath="/Users/tom/demo/" resourceType="texture" title="whichtexture"/>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="steam" class="texture_split" name="texture split" version="1.0">
<vBoolean title="alpha" v="false"/>
<vInt interPolationType="0" keyframed="false" title="cols">
<key t="0.0" v="1"/>
</vInt>
<vInt interPolationType="0" keyframed="false" title="rows">
<key t="0.0" v="1"/>
</vInt>
<vInt interPolationType="0" keyframed="false" title="x_mode">
<key t="0.0" v="3"/>
</vInt>
<vInt interPolationType="0" keyframed="false" title="y_mode">
<key t="0.0" v="3"/>
</vInt>
<vFloat interPolationType="0" keyframed="false" title="blend">
<key t="0.0" v="0.52"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="x_faktor">
<key t="0.0" v="0.31"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="y_faktor">
<key t="0.0" v="0.08"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="x_noise">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="y_noise">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="x_size">
<key t="0.0" v="0.0"/>
</vFloat>
<vFloat interPolationType="0" keyframed="false" title="y_size">
<key t="0.0" v="0.19"/>
</vFloat>
<vResource resourceFilename="pbuffer3" resourcePath="no filename" resourceType="texture" title="whichtexture"/>
</plugin>
</layer>
<layer id="-1" setClearDepth="false" setIdentity="false" setLighting="false">
<plugin author="pandur" class="pbufferStart" name="render2texture" version="1.0"/>
</layer>
</scene>
<resources>
<resource filename="pbuffer" path="no filename"/>
<resource filename="pbuffer2" path="no filename"/>
<resource filename="pbuffer3" path="no filename"/>
<resource filename="skull.bm" path="/Users/tom/"/>
<resource filename="no_g.png" path="/Users/tom/demo/"/>
</resources>
</vsys>
