# Add any custom brf files you wish to display 
# icons for to this file

# An example of how you can load a module resource, 
# just add lines for all mods you wish to load (you do not need to change it for each mod)

# DO NOT ADD MATERIALS OR TEXTURE NAME BRF FILES, THEY ARE NOT YET SUPPORTED OR USED

load_module_resource = tld_map_icons


# Use load_resource = strategy_misc_data for pre 0.710
load_resource = map_icon_meshes
