  bool FONT_[]={ 0,0,0,0,0,
          0,0,0,0,0,
          0,0,0,0,0,
          0,0,0,0,0,
          0,0,0,0,0,
          0,0,0,0,0,
          0,0,0,0,0 };
 
 bool FONT_A[]={ 0,0,1,0,0,
          0,1,0,1,0,
          1,0,0,0,1,
          1,1,1,1,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_B[]={ 1,1,1,0,0,
          1,0,0,1,0,
          1,0,0,1,0,
          1,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,1,1,1,0 };

 bool FONT_C[]={ 0,0,1,1,0,
          0,1,0,0,1,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0,
          0,1,0,0,1,
          0,0,1,1,0 };

 bool FONT_D[]={ 1,1,1,0,0,
          1,0,0,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,1,0,
          1,1,1,0,0 };

 bool FONT_E[]={ 1,1,1,1,1,
          1,0,0,0,0,
          1,0,0,0,0,
          1,1,1,1,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,1,1,1,1 };

 bool FONT_F[]={ 1,1,1,1,1,
          1,0,0,0,0,
          1,0,0,0,0,
          1,1,1,1,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0 };

 bool FONT_G[]={ 0,0,1,1,0,
          0,1,0,0,1,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,1,1,
          0,1,0,0,1,
          0,0,1,1,0 };

 bool FONT_H[]={ 1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,1,1,1,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_I[]={ 0,1,1,1,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,1,1,1,0 };

 bool FONT_J[]={ 1,1,1,1,1,
          0,0,0,0,1,
          0,0,0,0,1,
          0,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_K[]={ 1,0,0,0,1,
          1,0,0,1,0,
          1,0,1,0,0,
          1,1,1,0,0,
          1,0,0,1,0,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_L[]={ 1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,1,1,1,1 };

 bool FONT_M[]={ 1,0,0,0,1,
          1,1,0,1,1,
          1,0,1,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_N[]={ 1,0,0,0,1,
          1,1,0,0,1,
          1,0,1,0,1,
          1,0,0,1,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_O[]={ 0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_P[]={ 1,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,1,1,1,0,
          1,0,0,0,0,
          1,0,0,0,0,
          1,0,0,0,0 };


 bool FONT_Q[]={ 0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,1,0,1,
          1,0,0,1,0,
          0,1,1,0,1 };


 bool FONT_R[]={ 1,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_S[]={ 0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,0,
          0,1,1,1,0,
          0,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_T[]={ 1,1,1,1,1,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0 };


 bool FONT_U[]={ 1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_V[]={ 1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,0,1,0,
          0,0,1,0,0 };

 bool FONT_W[]={ 1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,1,0,1,
          1,0,1,0,1,
          0,1,0,1,0 };

 bool FONT_X[]={ 1,0,0,0,1,
          1,0,0,0,1,
          0,1,0,1,0,
          0,0,1,0,0,
          0,1,0,1,0,
          1,0,0,0,1,
          1,0,0,0,1 };

 bool FONT_Y[]={ 1,0,0,0,1,
          1,0,0,0,1,
          0,1,0,1,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0 };

 bool FONT_Z[]={ 1,1,1,1,1,
          0,0,0,0,1,
          0,0,0,1,0,
          0,0,1,0,0,
          0,1,0,0,0,
          1,0,0,0,0,
          1,1,1,1,1 };

 bool FONT_0[]={ 0,0,1,0,0,
          0,1,0,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,0,1,0,
          0,0,1,0,0 };

 bool FONT_1[]={ 0,0,1,0,0,
          0,1,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,1,1,1,0 };

 bool FONT_2[]={ 0,1,1,1,0,
          1,0,0,0,1,
          0,0,0,0,1,
          0,0,0,1,0,
          0,0,1,0,0,
          0,1,0,0,0,
          1,1,1,1,1 };

 bool FONT_3[]={ 0,1,1,1,0,
          1,0,0,0,1,
          0,0,0,0,1,
          0,0,1,1,0,
          0,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_4[]={ 0,0,0,1,0,
          0,0,1,1,0,
          0,1,0,1,0,
          1,1,1,1,1,
          0,0,0,1,0,
          0,0,0,1,0,
          0,0,0,1,0 };
 
bool FONT_5[]={  1,1,1,1,1,
          1,0,0,0,0,
          1,0,0,0,0,
          1,1,1,1,0,
          0,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

bool FONT_6[]={ 0,0,1,1,0,
          0,1,0,0,0,
          1,0,0,0,0,
          1,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_7[]={ 1,1,1,1,1,
          0,0,0,0,1,
          0,0,0,1,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0,
          0,0,1,0,0 };

 bool FONT_8[]={ 0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,0 };

 bool FONT_9[]={ 0,1,1,1,0,
          1,0,0,0,1,
          1,0,0,0,1,
          0,1,1,1,1,
          0,0,0,0,1,
          0,0,0,0,1,
          0,1,1,1,0 };
