# 
# WARNING : now whitespaces allowed in key and filename 
# A script script example 
# 
 
# partName            begin     end   offsetBegin speed   depth 

# Sprite -- TODO blur
#spriteFixed32bpp screen sectic -0.8 0 1 glenz25Rendu 0 10 0 16 99
#0 10 0 16 99

# Vert
spriteKeytrackNoise32bpp screen spriteBg1 0.05 0.05 10 labelPos3 addRendu
0 100 0 16 99

# Horz
spriteKeytrackNoise32bpp screen spriteBg1 0.05 0.05 0.1 labelPos1 glenz50Rendu
0 100 0 24 99

spriteKeytrackNoise32bpp screen spriteBg1 0.05 0.3 0.02 labelPos1 glenz25Rendu
0 100 0 20 99

spriteKeytrackNoise32bpp screen spriteBg1 0.2 0.2 0.05 labelPos1 glenz25Rendu
0 100 0 16 99

# le sprite du bord gauche
spriteSinus32bpp screen salvation -0.75 0 0.05 0.25 glenz50Rendu
0 100 0 16 99

spriteSinus32bpp screen salvation -0.74 0.01 0.07 0.30 glenz25Rendu
0 100 0 14 98



briocheFloor screen mapWarperBitmap briocheLut
0 600 0 30 8

#fuzzifyFilter float 0 float 10
noiseLines screen white noiseRendu
11 21 0 2 10

#kernelBlurFilter screen 
#11 15 0 1 10
