

        32bit Realtime 3D Engine VBE FPU  Version 1.03
        Copyright (C) 1997 by UnknownS. All rights reserved.

        PADDO (480 polys)  v1.01 (386+) for MUSHROOM



Tested with:

        Pentium 100MHz (Intel)
        S3 SVGA Vision 868 Diamond Stealth


Last speed test:

        40FPS - VGA 320x200
        30FPS - HiRes (VBE v2.0 needed !!!...)



Test Keys:

        <,>     Move object left/right
        Ins,Del Move object Up/Down
        +,-     Move object back/front

        Arr U,D Rotate object X-axis
        Arr L,R Rotate object Y-axis
      PgUp,PgDn Rotate object Z-axis

        Q,Z     Move lightsource up/down
        A,S     Move lightsource left/right
        W,X     Move lightsource back/front

        SPACE   Faster all-angle-rotation  (added to timer rotation)

        ESC     Quit


!!!BEWARE!!!
        No real clipping,
        so do NOT zoom in to much, or move out of screen!
        (real clipping will be much slowwer and useless)



Thanks to:

        MethoD, for the 3D Mushroom idea.
                (Great demo-music! Looking forward to your XM's...)
        KLinZ, for providing me with all documentation and pmode.   
                (Where the hell did you get that shit!?)
        Lithium from VLA & Jean Cardinal, for the document on
                3D rotations for computer graphics.                    
        Sebastien Loisel, for Zed3D A compact reference for 3D      
                computer graphics.                                     
        Tran, for pmode.                                            
 

