6.0
Entities Definitions - General Enhancements

Last Updated : 2/5/98
©1998 Carl Glave
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General Enhamcements Index

- death messages
- gravity
- multiple killtargets
- multiple targets
- multiple targetnames

"deathtype" can now be set for any solid BSP entity that can damage things. When a player is killed by the entity, the displayed obituary will be the string entered for that entities deathtype.

"gravity" can now be set for monsters to set the initial amount of gravity for them. This will allow for them to be started in an area of low gravity. Please note that the gravity changing in Custents affects all things that are affected by gravity, so if you have monsters in a large area that you want to low gravity, you only need to set the monster's intiial gravity and then have the triggers to change the gravity at all entrance locations to that area.

Every entity that targets something can kill two targets using "killtarget" and "killtarget2". They can be used in any order.

Every entity that targets something can now target up to four different targetnames using "target", "target2", "target3", and "target4". They can be used in any order. Please note that this only works for triggering another entity. For purposes like finding an entity to follow or some other purpose like that, the first target name, "target" must still be used.

Every entity that is targeted by something can have up to three different targetnames using "targetname", "targetname2", "targetname3", and "targetname4". They can be used in any order. Please note that some entities may require using certain targetnames due to the fact that they do different things when triggered by different names.