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<h1>Build Log</h1>
<h3>
--------------------Configuration: ui - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\WINDOWS\TEMP\RSP53A5.TMP" with contents
[
/nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR"Debug/" /Fp"Debug/ui.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
"C:\quake3\source\ui\ui_addbots.c"
"C:\quake3\source\ui\ui_atoms.c"
"C:\quake3\source\ui\ui_cdkey.c"
"C:\quake3\source\ui\ui_cinematics.c"
"C:\quake3\source\ui\ui_confirm.c"
"C:\quake3\source\ui\ui_connect.c"
"C:\quake3\source\ui\ui_controls2.c"
"C:\quake3\source\ui\ui_credits.c"
"C:\quake3\source\ui\ui_demo2.c"
"C:\quake3\source\ui\ui_display.c"
"C:\quake3\source\ui\ui_gameinfo.c"
"C:\quake3\source\ui\ui_ingame.c"
"C:\quake3\source\ui\ui_loadconfig.c"
"C:\quake3\source\ui\ui_main.c"
"C:\quake3\source\ui\ui_menu.c"
"C:\quake3\source\ui\ui_mfield.c"
"C:\quake3\source\ui\ui_network.c"
"C:\quake3\source\ui\ui_playermodel.c"
"C:\quake3\source\ui\ui_players.c"
"C:\quake3\source\ui\ui_playersettings.c"
"C:\quake3\source\ui\ui_preferences.c"
"C:\quake3\source\ui\ui_qmenu.c"
"C:\quake3\source\ui\ui_removebots.c"
"C:\quake3\source\ui\ui_saveconfig.c"
"C:\quake3\source\ui\ui_serverinfo.c"
"C:\quake3\source\ui\ui_servers2.c"
"C:\quake3\source\ui\ui_setup.c"
"C:\quake3\source\ui\ui_sound.c"
"C:\quake3\source\ui\ui_sparena.c"
"C:\quake3\source\ui\ui_specifyserver.c"
"C:\quake3\source\ui\ui_splevel.c"
"C:\quake3\source\ui\ui_sppostgame.c"
"C:\quake3\source\ui\ui_spskill.c"
"C:\quake3\source\ui\ui_startserver.c"
"C:\quake3\source\ui\ui_syscalls.c"
"C:\quake3\source\ui\ui_team.c"
"C:\quake3\source\ui\ui_teamorders.c"
"C:\quake3\source\ui\ui_video.c"
]
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP53A5.TMP" 
Creating temporary file "C:\WINDOWS\TEMP\RSP53A6.TMP" with contents
[
/nologo /base:"0x40000000" /dll /profile /map:"Debug/uix86.map" /debug /machine:I386 /def:".\ui.def" /out:"../Debug/uix86.dll" /implib:"Debug/uix86.lib" 
.\Debug\bg_lib.obj
.\Debug\bg_misc.obj
.\Debug\q_math.obj
.\Debug\q_shared.obj
.\Debug\ui_addbots.obj
.\Debug\ui_atoms.obj
.\Debug\ui_cdkey.obj
.\Debug\ui_cinematics.obj
.\Debug\ui_confirm.obj
.\Debug\ui_connect.obj
.\Debug\ui_controls2.obj
.\Debug\ui_credits.obj
.\Debug\ui_demo2.obj
.\Debug\ui_display.obj
.\Debug\ui_gameinfo.obj
.\Debug\ui_ingame.obj
.\Debug\ui_loadconfig.obj
.\Debug\ui_main.obj
.\Debug\ui_menu.obj
.\Debug\ui_mfield.obj
.\Debug\ui_network.obj
.\Debug\ui_playermodel.obj
.\Debug\ui_players.obj
.\Debug\ui_playersettings.obj
.\Debug\ui_preferences.obj
.\Debug\ui_qmenu.obj
.\Debug\ui_removebots.obj
.\Debug\ui_saveconfig.obj
.\Debug\ui_serverinfo.obj
.\Debug\ui_servers2.obj
.\Debug\ui_setup.obj
.\Debug\ui_sound.obj
.\Debug\ui_sparena.obj
.\Debug\ui_specifyserver.obj
.\Debug\ui_splevel.obj
.\Debug\ui_sppostgame.obj
.\Debug\ui_spskill.obj
.\Debug\ui_startserver.obj
.\Debug\ui_syscalls.obj
.\Debug\ui_team.obj
.\Debug\ui_teamorders.obj
.\Debug\ui_video.obj
]
Creating command line "link.exe @C:\WINDOWS\TEMP\RSP53A6.TMP"
<h3>Output Window</h3>
Compiling...
ui_addbots.c
ui_atoms.c
ui_cdkey.c
ui_cinematics.c
ui_confirm.c
ui_connect.c
ui_controls2.c
ui_credits.c
ui_demo2.c
ui_display.c
ui_gameinfo.c
ui_ingame.c
ui_loadconfig.c
ui_main.c
ui_menu.c
ui_mfield.c
ui_network.c
ui_playermodel.c
ui_players.c
ui_playersettings.c
ui_preferences.c
ui_qmenu.c
ui_removebots.c
ui_saveconfig.c
ui_serverinfo.c
ui_servers2.c
ui_setup.c
ui_sound.c
ui_sparena.c
ui_specifyserver.c
ui_splevel.c
ui_sppostgame.c
ui_spskill.c
ui_startserver.c
ui_syscalls.c
ui_team.c
ui_teamorders.c
ui_video.c
Linking...
   Creating library Debug/uix86.lib and object Debug/uix86.exp
ui_main.obj : error LNK2001: unresolved external symbol _ui_download
../Debug/uix86.dll : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
Creating temporary file "C:\WINDOWS\TEMP\RSP60E1.TMP" with contents
[
/nologo /o"Debug/ui.bsc" 
.\Debug\bg_lib.sbr
.\Debug\bg_misc.sbr
.\Debug\q_math.sbr
.\Debug\q_shared.sbr
.\Debug\ui_addbots.sbr
.\Debug\ui_atoms.sbr
.\Debug\ui_cdkey.sbr
.\Debug\ui_cinematics.sbr
.\Debug\ui_confirm.sbr
.\Debug\ui_connect.sbr
.\Debug\ui_controls2.sbr
.\Debug\ui_credits.sbr
.\Debug\ui_demo2.sbr
.\Debug\ui_display.sbr
.\Debug\ui_gameinfo.sbr
.\Debug\ui_ingame.sbr
.\Debug\ui_loadconfig.sbr
.\Debug\ui_main.sbr
.\Debug\ui_menu.sbr
.\Debug\ui_mfield.sbr
.\Debug\ui_network.sbr
.\Debug\ui_playermodel.sbr
.\Debug\ui_players.sbr
.\Debug\ui_playersettings.sbr
.\Debug\ui_preferences.sbr
.\Debug\ui_qmenu.sbr
.\Debug\ui_removebots.sbr
.\Debug\ui_saveconfig.sbr
.\Debug\ui_serverinfo.sbr
.\Debug\ui_servers2.sbr
.\Debug\ui_setup.sbr
.\Debug\ui_sound.sbr
.\Debug\ui_sparena.sbr
.\Debug\ui_specifyserver.sbr
.\Debug\ui_splevel.sbr
.\Debug\ui_sppostgame.sbr
.\Debug\ui_spskill.sbr
.\Debug\ui_startserver.sbr
.\Debug\ui_syscalls.sbr
.\Debug\ui_team.sbr
.\Debug\ui_teamorders.sbr
.\Debug\ui_video.sbr]
Creating command line "bscmake.exe @C:\WINDOWS\TEMP\RSP60E1.TMP"
Creating browse info file...
<h3>Output Window</h3>



<h3>Results</h3>
uix86.dll - 2 error(s), 0 warning(s)
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