================================================================
Title                   : Our Darkest Hour
Filenames               : unicron.bsp
			autofloor1_1
			autofloor1_3
			autowall1_1
			autowall1_3
			autowall1_4
			decep64b
			unicron/back
			unicron/eye
			unicron/grabber
			unicron/Hull
			unicron/Leg1
			unicron/lights
			unicron/metala_0
			unicron/pad
			unicron/plate
			unicron/screen
			unicron/tek1
			unicron/uniyello
			world/unicron/unintro.wav, world/unicron/baaa.wav
			world/unicron/pad.wav, world/unicron/unifire.wav
			world/unicron/taunt1.wav, world/unicron/taunt3.wav
			world/unicron/taunt2.wav, world/unicron/uniroar.wav
			Cybertron Orbit Skyline


Author                  : Joseph Otey, alias MultiCron (DK), alias Doorhenge
Email Address           : MultiCron@unicron.com
Misc. Author Info       : I like da Taffy.

Description             : The outside of unicron in robot mode; The planet sized
			Transformer that ate other planets, for Transformers Quake 2.
			Place in your TFQ directory and
			type "map unicron.bsp" without the quotes in the console.

Additional Credits to   : Guinness for doing some shiek texture work.
			Hull.wal
			Lights.wal
			Leg1.wal
			unicron.com for the pic of cybertron for the skyline
			(used with permission)
================================================================

* Play Information *

Single Player           : Yes
DeathMatch Level        : Yes
Difficulty Settings     : Yes

* Construction *

Editor(s) used          : Qoole, Bspc, Rust Tutorials, Arghrad, Paintshop Pro, SkyPaint, MapSpy.
Known Bugs              : The stage is big, big enough to slow down quake 2 on some systems,
			but not as big as the real Unicron.
			In software mode pieces of Unicron disappear, so your gonna have to
 			put the
			console keys of:
			sw_maxedges 10000
			sw_maxsurfs 10000
			to make him look right.
			or add them to a autoexec.cfg in your tfq directory.