                        GameLeader Quake V1.0
                                Readme

 1.0 What a hell is GameLeader Quake?
 1.1 Installation
 1.2 Changes
 2.0 Rules
 2.1 Special abilities
 2.2 Server
 2.3 Winning the game
 3.0 Ai
 4.0 Commands

 1.0 What a hell is GameLeader Quake?

     -One player is assigned as GameLeader, his mission is to
     Avoid players getting to exit putting monsters & traps to stop them,
     while rest of the players will compete about who will be first in exit.
     Because only one can be winner, players must kill each others to win
     the round.

 1.1 Installation
     Unzip files to quake2/gamelead dir
     maps to gamelead/maps
   
 1.2 Changes

     version 1.0b
     *Added Map Rotation commands
     *Added 10 second timer, you can leave exit for 10 seconds, if not back,
     timer will be reset.
     *Added Patrol command
     *Improved Target command
     *Fixed bug with DoomSpawn entity
     *Changed engineer cost to 7 cells
     *Fixed bug with Parasite Cable attack
     *Fixed bug with Gameleader Spawning
     *Added 25% chance for traps throw cluster grenades 
     *Added Escorting & Hunting
     *Fixed bug allowing spectator to die 
     *It's posibble to spawn tank commanders now.
     *Spectators are now invisible
     *Added nogameleader option to worldspawn

 2.0 Rules

     Gameleader:
     Monsters cost diffrent amount of cells to create :
       name             cost        in console
     ===========================================
     Light Soldier   = 2 cells   = soldier_light **
     Shotgun Guard   = 3 cells   = soldier **
     SS guard        = 4 cells   = soldier_ss **
     Enforcer        = 5 cells   = enforcer
     Berserker       = 5 cells   = berserk
     Barracuda Shark = 5 cells   = flipper
     Flyer           = 6 cells   = flyer
     Engineer        = 7 cells   = floater
     Parasite        = 8 cells   = parasite
     Brains          = 8 cells   = brains **
     Gunner          = 10 cells  = gunner
     Iron Maiden     = 10 cells  = chick
     Icarus          = 12 cells   = icarus
     Medic           = 15 cells  = medic *
     Gladiator       = 20 cells  = gladiator
     Mutant          = 20 cells  = mutant **
     Tank            = 25 cells  = tank
     Tank Commander  = 35 cells  = tankcommander
     Supertank       = 40 cells  = supertank
     Flying Boss     = 80 cells  = flyboss
     Makron          = 130 cells = makron
     Jorg            = 300 cells = Jorg
     * Healing ability disabled
     ** Damage increased

     Traps:
     To create traps type "trap" and parameter to create.
     traps cost 10 cells each
       Parameters
     ===============
      Quad
      Barrel
      Megahealth

     ex: trap quad will create fake quad which will blow.

     without parameters it creates fake red armour
     traps have 25% chance to throw cluster grenades

     When you play with gameleader, you can also spawn to game, wherever you
     want, just type glicarus, default weapon is hyperblaster with 
     unlimited ammo. thup & thdown to control thrusters


 2.1 Special Abilities
     Some monsters have special abilities:

     Gameleader:
     Push = Push players & monsters around (cost 30 cells)

 2.2 Server:
     Check Server.txt for information how to create server

 2.3 Winning the game

     Players:
     Find exit and stay there for 30 seconds, you are at exit if you will hear
     music playing loudly. You can leave area for 10 seconds, if you are away
     from area for more than 10 seconds, timer will be reset, and you have to
     wait for another 30 seconds.

     Gameleader:
     Delay players enough with monsters & traps, if you hear music, move to
     exit as quickly as posibble to avoid them winning the map. If timelimit
     is hit, gameleader wins.

 3.0 Ai

     There has been done some improvements to Ai, allowing better control for
     the gameleader. 

     Follow: Turn monsters follow on/off
     Target: First, select monster, next where to move.
     Patrol: Like target, but makes monster run between two waypoints
     Escort: Like target, but you must use target to select monster, then
     escort to another monster , or self for hunt mode

 4.0 Commands

     ID = identify player

     Gameleader commands:
     Trap = Creates a trap, check rules.
     Follow = Check Ai
     Target = Check Ai
     Patrol = Check Ai
     Escort = Check Ai
     Player = if you are gameleader, you will become player

     Only for noautoassign servers:
     Gameleader = You will become Gameleader
