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Title                   : 	Tunnel 1
				

Filename                : 	tunnel1.bsp
				

Game			: 	AQ2
Author                  : 	Jesper Myrfors
Email Address           : 	ithaqua@wiredweb.com
Web Address             : 	---

Description             : 	TUNNEL 1 is based on a really cool militray base at Port Townsend Washington. The base is called fort Worden. And while this map looks nothing like the base, I feel the mood is the same as are the colors and textures. This map has several great sniping positions and may be batter suited as a snipers map. Don't whine, you don't like sniping, don't play it. There are ways to get at the snipers in all cases so it is NOT a camping map. And while I am on the subjetc. Finding a defensable position and using it to hold off superiour numbers is a legitimate strategy. If you can't find away around it don't just swear and say "Camper" Learn to deal with it, find a way to root them out. Geez I am sick of people whining about campers because they lack the brains to figure out how to get someone who is in a defensable position!
Position is everything in a military engagement. LEarn it! Love it!
Rant over.
Have fun.



Additional Credits to   : Id software, wally, arghrad 2.0 (wow)
                          photoshop, bryce 3d, and skypaint.
		          map depot for doing an awesome job of keeping
		          the action quake community in high quality maps.
 			  		AND
			  The folks who brought us action quake!
                          
                          

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* Play Information *

Single Player           : NO
Cooperative             : NO
Deathmatch              : YES 2-30
Teamplay                : YES
Difficulty Settings     : NO
New Sounds              : no
New textures            : YES
New sky                 : YES 

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* Construction *

Editor(s) used          : QEradiant
Known Bugs              : NO
Build Time              : 6 weeks
Compile Time		: varies per level
				Alley1		9hrs
				
Notes:                  : These were primarily designed for Lan play and run great on my lan. 6 pentiumII 300s with tnt cards. I hope they can be used by others, good luck.

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*installation*

unzip the all the files to quake2\action

(if something goes wrong...)

the wal-files : quake2\action\textures\jestest2\
the pcx-files : quake2\action\env\
the tga-files : quake2\action\env\
the bsp-file  : quake2\action\maps\

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* Copyright / Permissions *

Do not use any of these maps in a commercial product without my permission.
All textures and skies are copyright 1999  Jesper Myrfors
This readme must be copied with the maps.

If you are going to use the textures or skies to make your own levels, or levels for posting to the net then PLEASE feel free to use the textures and skies. Just credit me in the readme document and state my copyright to my skies and textures.It may seem extreme and counter to the freeness of the web, but trust me, if you don't cover yourself some "suit" is going to rush in and rape your efforts for his/her own profit. It's our support of our hobby that keeps this thing going, let's stick together, but stay smart.


