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* LEVEL INFORMATION *
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TITLE                   : Inside the Matrix
FILENAME                : matrix.zip
AUTHOR                  : TIGEReye and Wetwired
DATE                    : 5/9/99
GAME                    : Action Quake II
EMAIL ADDRESS           : TIGEReye: schmidta@eisa.net.au/ schmidtah@bigpond.com
			: Wetwired: bwaller@uq.net.au
HOMEPAGE URL            : none :-)
 
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* LEVEL DESCRIPTION *
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Based on the movie "The Matrix" from the rescue scene, and yes I have not done exactly as in the movie, just kept with the theme, so dont bug me :-)
Basically two highrises, like bases, connected by a helicopter, a train, aswell as two elevators.
Its kinda a mix between Highrise, Beachassault, Actcity3, and desert.
hope you enjoy it.
 
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SINGLE PLAYER           : No.
CO-OPERATIVE            : No.
DEATHMATCH              : No.
ACTION QUAKE II         : Teamplay, with 4 spawn points.
			: DM, but with few spawn points.
NEW TEXTURES            : Yes.
NEW SOUNDS              : Yes.
 
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* CONSTRUCTION *
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MAP BASE                : None.
PREFABS USED            : None.
EDITOR(S) USED          : QOOLE 2.50, Worldcraft 1.6.
 
OTHER UTILITIES USED    : Arghrad 2.01, Wally 1.38 Beta, Paintshop Pro4 .
KNOWN BUGS              : None known
 
COMPILE MACHINE         : PII 300, 64 MEG.
 
QBSP2 TIME              : 29 seconds.
VIS   TIME              : 4874 seconds. (1 hour, 21 minutes
QRAD  TIME              : 25311 seconds. (7 hours) 
 
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* OTHER LEVELS BY THE AUTHOR *
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ACTION QUAKE II         : Airliner.zip
 
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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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If you want to use any textures, please email me or wetwired according to which directory the textures is in.
There are some textures in the tigereye directory which are by wetwired, or modified by him, and visa versa which I will specify if asked.
All visible textures except for the sides of the outside elevator, the inside roof of the shorter highrise, the inside of the roof of the other highrise, and the elevator doors are custom textues.
The marble textures are by Skull and Bones, so ask him.
All new sounds except for jet2, chopper4 amd chopper5 have been recorded and editted by me, so go to tigereye directory to get them, and don't forget to ask me first.
 
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* CREDITS *
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ID Software		: No explantion needed :-).
The A-Team              : No explantion needed again :-).
The Guys who made Qoole : Great editor, (once you get around the bugs :-))
Wetwired                : For inspiring me, and building the downstairs foyer, it really kicks some arse.
Skull and Bones         : For the kick arse marble textures.
Holy Goat               : For the fanastic rain sky. --> http://aqmd.action-web.net/res
Phat AI			: For letting me use some of his sounds as bases.
My geeky friends        : For helping me to test this map.
 
 
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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
 
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Action Quake II (C) 1998-99 The A-Team.
Quake 2 (C) 1998-99 id Software. All rights reserved.