               		  Training Camp Delta (version .30)
                           -=Beta Version 1=-

Files                   : delta30.BSP, delta30.txt, textures
                          archive: delta30.zip

Release Date (DD/MM/YY) : 1/5/00

Author                  : Me ([KGB]-=Aiatola=-)
Email Address           : voidtek@hotmail.com
Web Site                : www.quakeclan.net/aq2kgb

Description             : Action Quake2 map. Lotsa guns. For 
teamplay and deathmatch with alot or few players. May get slow playing 
deahmatch on old machines like mine :(

Installation            : Unzip into your action quake2 folder. The zip has 
the files organized so they will all go into their respective directories.
                                                    
Additional Credits to   : for game, ID; for mod Action Quake2, all those guys 
listed in the readme; for Wally and Maprid, the respective autors; for 
textures, the makers of the maps i "stole" them from.

* Construction *

Base                      : scratch
Build time                : About two weeks
Compile Machine           : P200 with 32 RAM
    QBSP3 Time            : ?
    QVIS3 Time            : ?
    QRAD3 Time            : ?
    (the above i dunno: i use the option "close on exit" and no "build pause"
and just leave it working like a horse)
    TOTAL TIME            : ABOUT 12 HOURS

Editor(s) Used            : Qoole 2.50 :)

* Questions to pros *

How do i make a brush to act like a real flag???

How do i make a door rotate in the other axis???

How do i put another sky???

* Copyright / Permissions *

Dont use this as a base unless you ask me first.
All graphics in this zip are property of whoever made them.

You may not distribute this BSP unless you ask me or if i have previously
agreed on you doing so.
You may not distribute this file in any electronic format unless you ask me 
or if i have previously agreed on you doing so.

servers i hang about:
quake2.telepac.pt:27930
quake2.telepac.pt:27940
quake2.telepac.pt:27950