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Date:  4/8/99

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Title                   : Az_Tek2AQ
Filename                : aztek2a.bsp
Version                 : Conversion of a Quake2 DM map Az_Tek2A

Author                  : Wayne W. Smith "AKA [21+]Sarge"
Release Date            : 4/4/99
Email Address           : wsmith@accessgate.net


Description             : This level is based on the PC game Turok2
                        
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Additional Credits to  : 

              Design Team:

                         Spacie of Clan 21+  Designer/Quality Control 
                         Brandon of Clan 21+ Designer/Quality Control
                         Harley of Clan 21+  Quality Control
                         ElvisTheKing        Quality Control
                         Evil{AP}            Testing
                         SpaceWrangler       Testing

          General Support:

                         Vernon T. Mason AKA Dragon[slo]
                         Action Quake2 Map Depot - Action Quake Site
                         RiscChip - Tutorial on texture making
                         Telefragged.com/Wally - Texture editor
                         Neal White III - Wally tutorial
                         Virtus Corporation - Deathmatch Maker2 - Editor
                         Richard Neff - Editor tutorials
                         Deathed - Editor site

                Textures: 
                         
                         Neal White III
                         Todd "Mr CleaN" Rose
                         Jim Nobles
                         Sinner

                Prefabs: 
                         
                         Dragon[slo]
                         Re-Fabricator
                         Gaia Project
                         Ravage

                 Sounds:

                         Serberus

                   Sky:

                         Action Quake2 Map Depot


Special Note           : Special credit goes to my wife Jacalyn, son WES, and
                         daughter JES for putting up with a 40+ obsessive map
                         maker.
 
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* Gameplay Information *

Game Version            : Quake2/Action
Single Player           : No
Cooperative             : No
Deathmatch              : Yes  (# of starts = 4)
Difficulty Settings     : No
New Sounds              : Yes            
New Textures            : Yes
New Graphics (LMPs)     : No
New MDLs                : No
Demos Replaced          : no

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* Game Construction *

Base                    : New level from scratch
Editors used            : Virtus Deathmatch Maker2
                        : Wally
Build Time              : Three Days for conversion
Known Bugs              : None
Compile machine         : Compaq DeskPro 4000; Pentium II 266; 384MB RAM;
                          2-3dfx Voodoo2s
Bsp time                : 61 seconds
Vis time                : 2604 seconds
Rad time                : 1518 seconds
Total compile time      : 1 hour 9 minutes  54 seconds

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* How to use this level *           

    Here's what you need to do to install this level:

      Extract the Zip files into your Action directory


    If the paths do not work extract each file as shown below:

      Extract the "bsp" file into your Quake2\Action\Maps directory
      Extract the "wal" files into your Quake2\Action\Textures\e8u4 directory
        (You must add the directory "e8u4" within the Textures directory)
      Extract the "pcx & tga" files into your Quake2\Action\env directory
      Extract the "wav" file into your Quake2\Action\sound\aztek directory
        (You must add the directory "aztek" within the sound directory)


* How to play this level *           

    Please play this level with the "Brightness" setting at or below
    the half way point.  The map was compiled with a preset ambient
    light value of .3 to avoid very dark areas and enhance DM play.

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* Copyright and Permission Information *

Authors MAY use this level as a base to build additional levels without
giving me any credit.  This level may be distributed over the internet
and/or BBs systems.  You MAY NOT put this level on any Compact Disk or
Diskette for distribution in any way without permission from the author
of the present work or works.
 
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Other Items by Author:

Either available now or coming soon.


Quake 2

Az_Tek2AQ                - Action Quake2 version of Az_Tek2A
Az_Tek2A                 - Level based on the PC game Turok2
Park_Kill                - Bot_Arena Level
Combat_Zone              - Level based on the "Combat" television series
Gibcity2                 - Level based on the Fragtown series
Gibcity3                 - Second level in the Gibcity series
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