
11-21-99

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Title                   : AQ2 Sniper War
Filename                : aq2snipe.bsp
Game			: AQ2 (hence the name, duh...)
Author                  : [8]
Email Address           : hborkum@hotmail.com
Description             : Kind of a ripoff of the original sniperwar idea for TF1.  
                          Agent Orange[8] and Gringo Miscue[8] suggested that the 
                          AQ2 sniper rifle was the coolest sniper weapon in Quake, so we
                          decided to create a map just for sniping.  I made an effort to
                          keep the rspeeds as low as possible since it sucks to snipe when 
                          you are getting 3 FPS, so dont expect any gorgeous vaulted archways
                          and such.  Wpolys are well under 400 everywhere except
                          way up on the top back wall, and epolys stay under 2000 for the 
                          most part.  This wasnt the case before I decided to put the 
                          weapons in a teleported place.  It wasnt pretty.  As it is now,
                          the map should run just fine even on older Pentium machines.
                          
                          IMPORTANT
                          This map is meant to be run as a team deathmatch game only.  It will
                          work as a regular dm map but there will probably be massive 
                          telefragging, and lots of llamas shooting each other in the back.  
                          Just run it on a team server, allrighty?

Additional Credits to   : id software for producing the best made games in the world.                      
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Base                    : Scratch
Editor(s) used          : WC 1.6 SW
Build Time              : 2 weeks, on and off
Compile Time		: minutes
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Installation:  All files should be unzipped directly into \quake2 using folder names.
===========================================================================================

All textures included in this release are original [8], except for the sky texture which is
copyright id software.  Skys are a bitch to make and I didnt feel like it ok?  Feel free to 
use these textures in your own maps, I really dont care, they are not that special.

* Copyright / Permissions *
This bsp file and textures included in this package are copyright [8].  You may copy/distribute
this file any way you see fit, so long as all parts of this package are included in their
original form.  Dont make me frag you with a hollowpoint man!

[8]



