Title:			Fragmentation - A Winamp 5.x Vis Plugin
Author:			Rich Whitehouse
Date:			August 15, 2004
Revision:		1
Additional Credits:	Thanks to DrFred for the sphere models.
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To use, exract the zip this file was in into your Winamp plugins
folder. You should end up with this txt file and the dll in the
main plugins root folder, and a new subdirectory named
"vis_fragmentation_assets". From there, just go into the Winamp
vis menu, and activiate the Fragmentation vis plugin.

The effect is a paralax map being applied to the sphere in
realtime via a fragment program ("pixel shader"), and the map is
being multiplied by a "beat" factor. You can fool around with
the assets as you wish. I've also externalized the fragment
program itself. If you want to have any fun with that.

Also in the vis_fragmentation_assets folder, you will find a
file called granfalloon.zip. This contains textures themed
after the awesome Castlevania boss of the same name. You can
replace the default .bmp files with these if you want. I happen
to prefer them myself.

Oh and it probably goes without saying, but this will not work
on any card that doesn't properly support fragment programs. So
those of you with GeForce 4's are out of luck.

-Rich

