June 2002	
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Title                   : Hunting moments (Part of the " Forward Stroggos" upcoming episode level pak)
Filename                : lv10b1,bsp
Author                  : Marcos Escudero (Amaryl)
Email Address           : Marcosescu@hotmail.com	
Description             : Quake 2 Sp level part from a level pak im making, youve just to find a way to the bridge of the ship and reroute it to stroggos. So move on, frag anything you can see to find the exit. You also have to find a blank CD to save current coordinates on it and use it in the bridge. All this crap happens before the stroggos invasion have commenced.
  

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* Play Information *

Single Player           : Yes!
Cooperative             : No
Deathmatch              : Um-mm, no
Difficulty Settings     : No, just kill everybody and dont ask for more scumbags 
New Sounds              : Yes! and there will be more in the complete version
New Graphics            : Not in this level, there will be more in the complete version
New Music               : well, if you had my CD then yes ( im playing it with music from the 5th level in red faction game ( barracks level)
CD Track                : just read the note above		
Demos Replaced          : None

* Construction *

Base                    : what?
Editor(s) used          : Virtus Deathmatch maker 2 (not the best level editor , im sure of that)
Known Bugs              : this is a beta level, there are some bugs like texture misalignments and someone in software mode                           ( READ THE NOTE BELOW).
Build Time              : about 9 minutes and 33 seconds 

Texture Wad used        : Waste

Compile machine         : Intel Pentium III 500 mhz 256 RAM
QBSP Time               : ??? I just dont know
Light -extra time       : ??? (too long at that time)
VIS (-level 4) Time     : ???

Brushes                 : ( 2000 - 2500) i cant remember it)
Entities                : many	
Models                  : ???


* How To Use It *

Go to your Quake 2 folder. Create new folder inside quake 2 folder and call it however you want. Put this pak in this new created folder. Run Quake2. Just pull down consele 
(press ~ during the game) and type:

set game ( your new folder)

map lv10b1 


* Other Info *

DONT PLAY THIS LEVEL IN SOFTWARE MODE, there are somebugs like vanishing doors, grey areas that I dont know how to fix it, they are problems of the editor thats not my fault. Framerate will decrease drastically and there are constant slowdowns in software mode too....

Ive added some screenshots of the levels of the pak to see the level arquitecture of those ones.
* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels. I have not included the .map file 
though...
This BSP may be distributed in any form you see fit.


P.D : SORRY ABOUT MY BAD ENGLISH

Marcos Escudero                                     Spain / Espaa
