          ·· I N F O R M A T I O N ··

Title                  : The Castle of Koohoo

Date of release        : 25 March 2001

Filename               : start.bsp
                         koohoo1.bsp
                         koohoo2.bsp
                         koohend.bsp
                         progs.dat
                         sound files

Author                 : Vondur [Dmitry Svetlichny]

Email address          : vondur@planetquake.com

Homepage               : Vondur's War Supply
                         http://www.planetquake.com/vondur

Description            : Quake 1 Single Player Map

Other maps by author   : Q1dm - dokkur[1-6], ferrum, zed, hook, zed2, lilith
                         Q1sp - solfall, nehahra project: neh1m9, nehend, t66
                         Q1ra - sannur
                         Q2dm - svartur1-3, compass
                         HLsp - sigur
                         HLdm - scoff
                         Q3A  - kaos, nemesis

Single Player          : Yes. 

Cooperative            : Yes. 4 coop starts available.

Deathmatch             : Not at all.
                        
Difficulty Settings    : Yes.

Custom QC              : Yes.

Custom sounds          : Yes. [Unreal wind sound used]

Base                   : The death of Raagoonshinnaah.

Editor(s) used         : Worldcraft 1.6 
                         Wally 1.53b
                         TexMex 3.21
                         Photoshop 6.0
                         Aditor 3.10

Additional utils used  : Tyrlite
                         Rvis+

Textures               : Heretic II and some others

Known Bugs             : Fullbright pixels in software mode.
                         I couldn't fix them because fixing destroys 
                         texture look, sorry. But in WinQuake these  
                         textures looks okay.

Build Time             : Started June 2000


                  ·· I N S T R U C T I O N S ··

You have to:
1. Unzip all files into ../quake/koohoo directory.
2. Run Quake with follow command line "[gl]quake.exe -game koohoo +map start".
3. Play the map.
4. Enjoy it or hate it.
5. Exit the game.
6. Launch your mail program.
7. Write love/hate mail to vondur@planetquake.com.
Good luck...

P.S. Software Quake users might want to play with r_maxsurfs/r_maxedges parameters
to avoid gray hell appearance in the map due to its complexity.


                         ·· S T O R Y ··

For a long time, during the many years of government by the lost prince 
of the unholy gloom Maab, nothing disturbed the peace and quiet of Goobhaabh
Empire. But the wind of changes had arrived and the foundations of the old
dimension were changing. Insuperable confrontation had begun to burn in the 
minds of his regents and their servants.
Everything became confused...
Raagoonshinnaah, the guard of the Koohoo Castle desired to change the way he
enchanted his servants mindcaves and how he brought them inspirational emptiness.
To prevent this, the callous servants of the Emperor of Goobhaabh, from the Lost
Dimension of Beebh, had advanced in their dark ships across the Sea of the Dark
Thoughts Naaak to begin the battle of Geeheeb to capture the most hated 
Castle of Koohoo................
  

                         ·· N O T E S ··
                         
Glquake users, I'de recommend you to add following settings into your autoexec.cfg file
that you can create in ../quake/koohoo directory:

gl_wateralpha "0.6"     //this transparency level is the best for this map
gl_shadows "0"          //better to disable shadows to speed things up
gl_flashblend "0"       //to disable light globes around the light sources
gl_ztrick "0"           //to disable distant objects flickering
gl_keeptjunctions "1"   //to remove white dots on the polygons edges

For more info on this very interesting subject: 'how to tune glquake', refer to 
this document: http://www.planetquake.com/frib/glquake.html


                    ·· C R E D I T S   T O: ··

Mindcrime for the progs.dat 
[advanced monster_boss code; additional sound code; the end text code]

Neal White III and Ty Matthews for awesome Wally [www.telefragged.com/wally];

Mickey for TexMex [www.planetquake.com/texmex];

Tyrann for tylite and rvis+ [www.planetquake.com/tyrann];

Testers: 
than [www.planetquake.com/cesspit];
CZG  [www.planetquake.com/greyvoid];
ELEK [www.planetquake.com/tertiary].

Paul for help in english :)


                   ·· L E G A L  S T U F F ··

This  BSP  may  be  distributed ONLY via the Internet and/or BBS systems. 
You are NOT authorized to put this BSP on any CD or distribute it in any way without 
my permission. And don't remove this .txt file from the .zip archive!


                          Keep it dark!


                         [ v o n d u r ]