================================================================
Title                   : The Hallowed Halls
Filename                : bnt2.bsp
Author                  : Jim Hendrickson
Address                 : jhendric@tiac.net
Description             : This map has some of the same architecture
                          of my first map (Bridges & Towers) which 
			  will load this one when you complete it.
			  It is somewhat smaller, and has fewer 
			  monsters, although no less lethal.
			  Along with some new styles of architecture
			  blended in, I also tried some stuff that
			  I have not seen done yet in Quake.  For 
			  example, as you roam the semi non-linear
			  layout of this map, you will not see the
			  keys until they are made "available".
			  Then you must find them.  No secrets in
			  this one.  

Other Levels		: Bridges & Towers (bnt)

Additional Credits to   : id, and all of those who have made some
                          really great maps for Quake, some of which
                          are better than many of the originals.
================================================================

Play Information

Single Player           : Yes
Deathmatch              : 4 starts  
Cooperative             : No
Difficulty Settings     : Yes
Maximum kills possible 
      Easy (skill 0)    : 14
      Normal (skill 1)  : 24
      Hard/Nightmare
           (skill 2/3)  : 31
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
CD Track                : 5

================================================================

Construction

Base                    : New level from scratch
Editor used             : Worldcraft
Known bugs              : If you notice your kill count is 1 short of
                          the total and you can't find that last monster,
                          its probably a zombie that fell in the lava.
Build Time              : few days, off and on 

Texture Wad used        : Quake

Compile machine         : P83 16mb
QBSP Time               : ~6 min
VIS (-level 4) Time     : 8092s (running in background) 
Light (-extra) Time     : 986s (running in background)

Brushes                 : 1065
Entities                : 347
Models                  : 85

================================================================

Installation:

Nothing special, just unzip in quake/id1/maps.
To start the map from the command line:
        quake +map bnt

To run the map from Quake:
use the console (`) and the command "map bnt".
================================================================

Copyright and Permissions

Authors may NOT use this level as a base to build additional
levels.

DO NOT distribute this file for profit without my written permission!!!

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.
