February 2000

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Title                   : Mel Soaring 4: The Savage Sanguine
BSP Name                : alk05.bsp
Author                  : Shaun Ross aka [Kona]
Release Date            : 8th February 2000
Email Address           : alkali@ihug.co.nz
Home Page               : http://render-seed.cjb.net

			  Ethereal Hell: SP Map Reviews
			  http://etherealhell.cjb.net
			
  
Map Description         : A unique and huge base level with a rusty red, grey and black flavour
			  using Q2 textures.
			  

Storyline : 
Welcome to the Poizon of Kamella. It is a period of time after the Human-Quake war where both sides are building their worlds again after all the chaos and havoc. Kamella was once a very strong and important place on one of the Quake worlds. It was an industrial region with factories, but most importantly held the portals to secret runes.

After the portals were destroyed by Alkado years ago, the humans stormed through this industrial region destroying everything they found. But after things settled down and humans left most of the Quake worlds, the Quake races starting building up the region again and try to gain control back. There was a small war with the humans who were also trying to take control of Kamella, but Quake's forces outnumber the remaining humans who will soon be dead. Through all this carnage that is still raging on, this region became known as Poizon of Kamella.

Your name is Mel Soaring, a war criminal who teamed up with many of the Iron Maiden of Strogg, and together fight your own side of the war between Quake, Stroggos and Earth.
After hearing of this region, Poizon of Kamella, you realise that whoever takes control will have a great advantage over the rest. Perhaps even a portal could be restored...
The main part of Poizon of Kamella is a great factory named Sanguine. This is where most of Quake's forces are currently situated, so you have decided to have the Iron Maiden drop you off nearby, and you'll charge into Sanguine to take it over.

				
Other maps by Author	: Feb 00 - Ravages of Sanguine (Q1DM)
			  Dec 99 - On A Dreary Night (Q2DM)
			  Dec 99 - Mel Soaring 3 - Tomb of the Makron God (Q2SP)
			  Nov 99 - Pillars of Pain (HLSP)
			  Oct 99 - Mel Soaring 2 - Star Rancor (HLSP)
			  Sep 99 - Mel Soaring - Hear Me Roar (Q2SP)
			  Mid 98 - The Alkado Adventure (Quake PC)

Other Info		: Please email me if you liked this level. 
			
			  History of this level...
			  This actually started off as a level for The Nehahra Project. But 				  unfortunately there was carnage inside the walls of Nehahra, and a 				  number of the newer members were forced to leave - which included me.
			  So then I joined Operation Urth Majik and was going to contribute this 			  level to that. However, it did not fit in very well with the rest of 				  the levels which were all designed with the IKBase textures. So I made 			  a new level for that, and then set about completing this. At first I
			  tried converting it into a Quake2 level, but to my surprise it looked
			  nowhere near as good. The textures looked alot more dull, and the rooms
			  seemed much bigger (they're already almost too big!). So back it went
			  to Quake, where I re-skinned the Ogre, HellKnight and Shambler and then
			  added that nasty Snakeman to the list.
			  Since then I took out the new skins and sounds though...

Additional Thanks to    : Ben Morris for Worldcraft, ID Software for Quake
			  The guys who made TexMex and Quark4
			  Beta-testers

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* Installation *

Extract into your Quake directory. A sub-directory will be created for the pak0.pak file. Then either type
quake -game alk05 +map alk05
or click alk05.bat in your Quake directory.

* Play Information *

Game                    : Quake
Single Player           : Yes
Cooperative Play        : No
Deathmatch Play         : No
Difficulty Settings     : Easy-69  Medium-85  Hard-90
			  
* MAP Information *

Solids			: 2932
Faces			: 16297
PointEntities		: 664
SolidEntities		: 115
New Textures            : Mostly Quake2 textures, a couple by Sebastian "GeN" Bentler
						(http://www.planetquake.com/gen)
New Enemies/Sounds      : A new monster. Ogre, HellKnight, Shambler have new skins and sounds.
New Weapons/Quakec	: No

* Construction *

Base                    : From Scratch
Construction Time       : Started 23.12.99, Finished 03.02.00 
						(took a couple weeks break in between)
Build programs          : Qbsp, ArghLight, rvis, 
Build Time              : QBSP  - 18min
			  ARGHLIGHT - 2125sec,  35min (extra)
			  RVIS   - 3892sec, 64min (level 4)
			  Total - 2hrs
Compile machine         : P3 450mhz, 128mb RAM, Riva TNT2
Editor used             : Worldcraft 1.6a Reg
Known Bugs              : None of course. Except on lower end machines this level may run a 			  	  little slow in software/normal Quake. 

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels!
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.