 
*Author Information*

Title			:Postal
Author			:Barry A. Bollinger - New Freedom, PA
Date			:7/25/1999
Filenames		:postal.bsp, postal.nod, postal.nrp, postal.txt
Email Address		:bxb209@psu.edu
Web Site                :Barry's Half-Life Site - http://members.spree.com/entertainment/bxb209/
Description		:This is the fourth Half-Life level I've made.  Comments and suggestions                          are valuable to me.  If you download and play this level please e-mail                           me and let me know what you think of it.   


*Play Information*

Single Player		:Yes.
Deathmatch		:No.
Cooperative		:No.
Difficulty Settings	:Yes, but you probably won't need them.
New textures		:No.
New sounds		:No.
Running the level	:After you unzip the file, put postal.bsp into your Sierra\Half-Life\
                         valve\maps directory.  Then put postal.nod and postal.nrp into your                              Sierra\Half-Life\valve\maps\graphs directory.  Go into Half-Life's                               console mode and type "map postal".  You can type "skill X" (X being                             1=easy, 2=medium, 3=difficult) beforehand, if you want to change the                             difficulty setting.                           


*Story*

	Many members of the scientist team went ahead with the analysis of the specimen even though they knew it would cause dangerous effects and possibly even an catastrophe.  After it did they left Black Mesa and took refuge, while the alien invasion wrecked havoc in Black Mesa and led to the death of hundreds of people including many of their comrades.  They stood by and did nothing and watched events unfold.  These scientists and their associates escaped the consequences of their actions.  It's time to see that justice is served.  It's time to kill everything on two legs.  It's time to go postal.


*Goal*

Your goal is to enter the building, break into the boarded-up room, arm yourself, and then execute everybody.  The level is over when everyone is dead.


*Tips*

Wait when you first enter the computer room, and you'll here a short argument between two scientists. 

The crates you will come across don't contain any goodies.


*Level description*

I created this level to be a stress reliever.  It's a good way to release aggression, and it's also fun to shoot a bunch of non-hostile characters sometimes.  Most other scientist killing maps I've seen have something wrong with them, they're either poorly made, terribly slow, too unrealistic, or just sick.  So, I made this map.  Enjoy.

  
* Credits *

Thanks to Valve for creating one Hell of a good game, and for creating and releasing Worldcraft. Thanks to other authors of single player maps for inspiring me to make my own.  


* Prefabs *

I used some of the prefabs included with Worldcraft.
 

*Construction*

Base			:Scratch.
Editor used		:Worldcraft 2.1.
Build time		:9 days.
Known bugs		:None.
Textures		:All.
Compile machine		:IBM Thinkpad, Pentium 150, 32 MB RAM. 
Compile time		:Surprisingly long.



* Permissions *

These files may be used and distributed freely, as long as the files remains intact.  No part of these files may be recreated in any way, shape or form without my written permission.  You must get my permission to put any of these files on a CD or any other type of electronic/digital media if you intend to sell it.  Half Life is a registered trademark of Valve software.  


