******
NOTE: Unreal demos require very specific instructions - you MUST read the "HowToPlay" text.
******

 by Mr Shambler

Map:     Ruins - Temple of Velora
Version: 2.25f - See my TSFPSD&D site for more info on 2.25f demos
Skill:   Easy
Kills:   -
Secrets: -
Time:    1:24

Comments: Heh!! The benefits of searching out the best route....originally I was running
          all the way to the underground lake, getting the Flak Cannon and doing a couple
          of "ye olde Flak Cannon jumpes". Then I discovered the 8Ball was just lying there,
          would have been embarrassed if I saw it after releasing a Flak Cannon run =).
          Anyway, there's an 8Ball jump in the nice temple bit as a huge shortcut, also
          jumping over the trigger in the first room saves having to kill the Skaarj. 
          
Technical Notes: This demo had to be timed by stopwatch, so the time is only approximate.
                 Unfortunately, even by the low standards of 2.25f demo playback, this is
                 damn buggy. Especially the garbage that appears in the first room (it's not
                 really there!), and the 8Balls that both hit *and* go straight through the
                 Titan - *sigh*.

Possible Improvements: Remember, it can always be done quicker... Hehehe yeah I'm sure 
                       Unreal running will be real competitive. Or not =).

Mr Shambler
team-sh@dircon.co.uk
team-sh@planetquake.com

TEAMShambler Quake Level Reviews:
http://www.planetquake.com/teamshambler

TEAMShambler FPS Demos and Discussion:
http://www.team-sh.dircon.co.uk/

speKtrum Daikatana single player levels:
http://www.planetdaikatana.com/spektrum

I also review Unreal SP levels at Nali City: 
http://www.planetunreal.com/nalicity   