Drl2_021.dm2 by Mr Shambler

Map:     Drill2 - Final Drill, map 2
Skill:   Easy
Kills:   0/15
Secrets: 0/0
Time:    0:21

Comments: A satisfying run this, with two good and fairly tricky shortcuts. The jump to the
          pipe was originally done off the slope to the right, the jump off the Enforcer's
          head proved harder but quicker. The grenade jump at the end is quite tricky to
          avoid going too high and to get into the gap quickly.

Technical Notes: This run follows on from a run of the previous map, Drl1_012, and thus has
                 the appropriate starting statisitics from finishing that run.

Possible Improvements: Remember, it can always be done quicker... But the question is, will
                       you discover even better tricks/shortcuts, or will you merely follow
                       where others have pioneered???

Mr Shambler
team-sh@dircon.co.uk

TEAMShambler Quake Level Reviews:
http://www.planetquake.com/teamshambler

TEAMShambler FPS Demos and Discussion:
http://www.team-sh.dircon.co.uk/