Cmp1_047.dm2 by Mr Shambler

Map:     Chemp1 - Chemical Plant, map 1
Skill:   Easy
Kills:   5/36
Secrets: 0/2
Time:    0:47

Comments: Blah! Originally done in 0:54 with a very cool double grenade jump off the
          Beserker - unfortunately, I had forgotten that you could open the main door at the
          start, which was quicker. Still, the remaining grenade jump is quite hard, 
          especially without air control. I didn't do very well getting past the monsters on
          this run though =(.

Technical Notes: I need to shoot the Guard near the end so I can get to the lift before he
                 sets off the alarm.

Possible Improvements: Remember, it can always be done quicker... But the question is, will
                       you discover even better tricks/shortcuts, or will you merely follow
                       where others have pioneered???

Mr Shambler
team-sh@dircon.co.uk

TEAMShambler Quake Level Reviews:
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