since 31.08.01
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throwing heads now only throws one at a time
thrown head models/skins are now done properly
head models/skins on chains are now done properly
new raileffect added (just one colour atm)
crash on score fixed
damage skin effect removed
sound effect added for reaching the right amount of heads in greeed


since 28.08.01
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all .ini files renamed to .cfg so they now work with pure servers
altars now load properly from create server/skirmish menu
item swapping now works properly from create server/skirmish menu
"throw" command now a button5 alias


since 26.08.01
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lighting hit sound fixed
fixed razor bounce sound
bloodtrail effect from heads lessened

since 21.08.01
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throw command removed
+button5 for throwing
throwing fixed 
thrown heads can now be picked up
botchat on altar score fixed
head bouncing off jump pads now always works
radius camping of g_camp_radius/2 added if there's no LOS
Some grudgematch faffage added

since 09.07.01
--------------
sacrifice messages use ini 
razor's take an extra bounce
bot's chat on score 
harvester radius by cvar [g_harvesterRadius]

since 08.07.01
--------------
multiple altar bug fixed
anti-camp bug fixed
"throw" command added for throwing heads
heads now bounce off jump pads
custom headmotions read into cvars [g_headSpeedScale and g_headBounceScale]
altars.cfg changed to altars.ini to match the rest
items switching done via items.ini
fixed bug with altars not spawning when mod is loaded from mod menu


since 07.07.01
--------------
greed stuff done [g_greeed and g_minheads]
bots play greeed
leech powerup fixed
ini file code fixed
custom headmotions in ini file 
atmospheric effects in
altars spawn on spawn points if there is no altar in the cfg or map
small icons on HUD


since 06.07.01
--------------
Altar Camping put in, now with sounds [g_camp_radius]
"/give head" command for testing hud etc.
Atmospheric effects removed
Skull not produced in gib
g_fragKills for setting if you score for a frag 
ini file stuff in and messages changed [cg_drawHeadPickups, cg_drawHeadDrops]
heads on hud [cg_drawheads]
"heads" HUD readout removed, replaced with a "headcount/ headscore" under heads
head bbox increased from 30*30*20 to 40*40*30
botcode put in (bots now play properly)
High head player drawn in top right [cg_drawHighHeads]
leech/vampire changed to 30%
fake pickup messages removed




 
